Any news for Bugged lights ?



I cant build something who doesnt flash at this location when light is on.

Its an example of bugs I see each time i want to decorate my hideout.

Any plan to fix this ?
Here's a bump. And I can't use any light sources without creating giant black squares on the ground. Fixing that would be awesome too.
Yup. Definitely there. Elreon's hideout has some buggy spots. Especially the northwest room. The left corners are constantly illuminated and the only solution is to either cover them up or leave them unlighted.
not a bug, the movement of the flame changes the direction of the lightning effect, on an angle it looks strange because of the mechanics of lightnings effects but on a flat terrain it's beautifull. Cannot be fixed in the actual state of the game.

Thoo the black line on rugs/ terrain with different height is boring but it cannot be fixed too. Terrain is made with "grides" and the lightning effect cannot have a smooth transition when the height changes, creating areas darkers or lighter than the others areas around. The general light is calculated once per grid to save performance. ( or at the center of the mesh of an item)
I will never be good but always I try to improve.
Last edited by Geisalt#1772 on May 1, 2015, 12:23:03 PM
but there is that "black" squares problem...usually is everythig allright...but sometime there is square on the ground that is not affected by player light radius
it's because of the different of height of the ground and/or the conflict with two lightning source. Common problem i agree :/
I will never be good but always I try to improve.

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