any character animations you think should be improved?
Going to be doing a polish pass on the character animations soon.
any animations you guys think are particularly lame? animator Last edited by Erik#7950 on Feb 15, 2018, 10:29:40 PM Last bumped on Nov 17, 2018, 1:28:26 PM
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Last edited by Echoes_in_Eternity#1617 on Aug 23, 2024, 12:07:17 AM
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I cant think of anything off the top of my head but I did notice this yesterday:
Spoiler
RIP Diablo franchise RIP Bird Lovers of Wraeclast <BLÔW> Congrats Chris & others for cashing out! I don't blame you. I'll be saving money now... unless I start making a lot more. Can't wait to see if you guys start a new studio in six years! RIP GGG Last edited by ThorOtheBIG#1770 on Jun 5, 2015, 2:10:15 PM
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Marauder 2H axe walking/running animation. The blade of the axe wobbles as if it were made of rubber! Especially noticable with the scythe-like Reaper's Pursuit. It makes it look really silly and fake.
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Marauder casting spells while holding a shield look really stupid to me.
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Scions casting animation with fishing rod looks a bit weird.
IGN: Hestinnan
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The Duelist's shirt sometimes poking out of various chests (even more noticeable due to his red blouse)
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I would not be against a texture update on the character models if it's possible. I've always felt that templars run a bit goofy when they get high movement speed (it becomes more apparent then)
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Plz PLz fix the Templar hands! It looks like they are broken 10 times when he holds a dagger in his offhand.... it looks really really terrible.
Current Builds: All in one Thread until i make new Guides poeurl.com/c4vT Last edited by ZweihundertMorder#5678 on Jun 5, 2015, 7:05:02 PM
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Ranger looks weird while using Enduring Cry, but looks fine while using Portal or Blood Rage.
Hardcore
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