0.9.4c Patch Notes

Version 0.9.4c:

  • Tripled the drop rate of Orb of Alchemy and Chaos Sphere.
  • Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
  • Fixed the fix to the Baleful Gem quest. Players who were having trouble with it should try again!
  • Made bows a little more common.
  • Set the default critical strike chances of various skills: Spark (5.5%), Ice Spear (8%), Infernal Blow (7%), Shock Nova (2.6%), Cold Snap (4%), Exploding Arrow (6%), Freezing Pulse (6%)
  • Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!
  • Fixed a crash that can occur with Ground Slam.
  • Fixed a tile that blocks the prison.
  • Modified the player light radius calculation for very low life values.
  • Fixed a bug with energy shield and mana not updating when the maximum changes.
  • Added movement passives to the middle of the tree.
  • Added three more life passive skills for rangers.
  • Connected a sword passive skill group to the Strength highway near the Duelist start position.
  • Fixed the symbols on various passives skills in the tree.
  • Fixed various item images on the website.
  • Changed the patcher so that it'll display the patch notes after restarting (before the user clicks Launch).
  • Fixed a crash that only affects Windows XP users.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
Last edited by Chris#0000 on Dec 5, 2011, 10:49:19 PM
love the trollface 2.6% crit on shock nova
Shock Nova (2.6%)

Incoming marriage proposals to Chris by the thousands.
"
Chris wrote:
Version 0.9.4c:

  • Tripled the drop rate of Orb of Alchemy and Chaos Orb.
  • Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
  • [/li]


Thanks so much, im really looking forward to see that!!!

I'll post a bit of feedback about the rest once i'll have tested it :)

Thanks again for your continous efforts to improve an already great game.
Whowandsome, Lightning strike crit witch 90
Lubricus, Leap Mara 80
Rhagnagnus, On holidays shadow 90
"
Chris wrote:
Version 0.9.4c:

  • Tripled the drop rate of Orb of Alchemy and Chaos Orb.
  • Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
  • Fixed the fix to the Baleful Gem quest. Players who were having trouble with it should try again!
  • Made bows a little more common.
  • Set the default critical strike chances of various skills: Spark (5.5%), Ice Spear (8%), Infernal Blow (7%), Shock Nova (2.6%), Cold Snap (4%), Exploding Arrow (6%), Freezing Pulse (6%)
  • Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!
  • Fixed a crash that can occur with Ground Slam.
  • Fixed a tile that blocks the prison.
  • Modified the player light radius calculation for very low life values.
  • Fixed a bug with energy shield and mana not updating when the maximum changes.
  • Added movement passives to the middle of the tree.
  • Added three more life passive skills for rangers.
  • Connected a sword passive skill group to the Strength highway near the Duelist start position.
  • Fixed the symbols on various passives skills in the tree.
  • Fixed various item images on the website.
  • Changed the patcher so that it'll display the patch notes after restarting (before the user clicks Launch).
  • Fixed a crash that only affects Windows XP users.


nice one
cya Deathtiny
level fast, die young and leave a nice looking corpse!
Tinyshideouts: https://www.pathofexile.com/forum/view-thread/3260135
My new item find witch will love the drop rate increase :D
Soldiers of the Wasteland - sotwguild.com
"
Mcrat wrote:
My new item find witch will love the drop rate increase :D

Indeed.

Chris.. where are the new uniques, damnit?! =P
I got a fever, and the only prescription, is more cowb... uniques!

Last edited by FaceLicker#6894 on Dec 5, 2011, 11:15:26 PM
Bridged the Duelist Sword passive towards the Duel/Maraud str highway? Sweet, I feel loved. ^^

Oh, just as I made my witch a crit lightning build. How cruel, but alas I think she'll manage just fine for "some" reason. (And that reason is she spams Lightning Warp)
"
Chris wrote:
Shock Nova (2.6%)


You win everything everywhere forever
IRON MAN
"
Chris wrote:

Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!


I like upgraded Zombies a lot :-)

"
Chris wrote:

Added movement passives to the middle of the tree.


How i suppose to reach them playing as Witch? :-)

Overall this is nice patch! Well done :-)
Mirror of Kalandra?
Last edited by ama#3165 on Dec 6, 2011, 1:26:28 AM

Report Forum Post

Report Account:

Report Type

Additional Info