Version 0.9.4c:
- Tripled the drop rate of Orb of Alchemy and Chaos Sphere.
- Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
- Fixed the fix to the Baleful Gem quest. Players who were having trouble with it should try again!
- Made bows a little more common.
- Set the default critical strike chances of various skills: Spark (5.5%), Ice Spear (8%), Infernal Blow (7%), Shock Nova (2.6%), Cold Snap (4%), Exploding Arrow (6%), Freezing Pulse (6%)
- Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!
- Fixed a crash that can occur with Ground Slam.
- Fixed a tile that blocks the prison.
- Modified the player light radius calculation for very low life values.
- Fixed a bug with energy shield and mana not updating when the maximum changes.
- Added movement passives to the middle of the tree.
- Added three more life passive skills for rangers.
- Connected a sword passive skill group to the Strength highway near the Duelist start position.
- Fixed the symbols on various passives skills in the tree.
- Fixed various item images on the website.
- Changed the patcher so that it'll display the patch notes after restarting (before the user clicks Launch).
- Fixed a crash that only affects Windows XP users.
Last edited by Chris#0000 on Dec 5, 2011, 10:49:19 PM
|
Posted byChrison Dec 5, 2011, 10:37:27 PMGrinding Gear Games
|
love the trollface 2.6% crit on shock nova
|
Posted byreddead#7438on Dec 5, 2011, 10:42:51 PM
|
Shock Nova (2.6%)
Incoming marriage proposals to Chris by the thousands.
|
Posted bykonfeta#2391on Dec 5, 2011, 10:42:56 PM
|
"
Chris wrote:
Version 0.9.4c:
- Tripled the drop rate of Orb of Alchemy and Chaos Orb.
- Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
[/li]
Thanks so much, im really looking forward to see that!!!
I'll post a bit of feedback about the rest once i'll have tested it :)
Thanks again for your continous efforts to improve an already great game.
Whowandsome, Lightning strike crit witch 90
Lubricus, Leap Mara 80
Rhagnagnus, On holidays shadow 90
|
Posted byKramerrr#6819on Dec 5, 2011, 10:43:09 PM
|
"
Chris wrote:
Version 0.9.4c:
- Tripled the drop rate of Orb of Alchemy and Chaos Orb.
- Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
- Fixed the fix to the Baleful Gem quest. Players who were having trouble with it should try again!
- Made bows a little more common.
- Set the default critical strike chances of various skills: Spark (5.5%), Ice Spear (8%), Infernal Blow (7%), Shock Nova (2.6%), Cold Snap (4%), Exploding Arrow (6%), Freezing Pulse (6%)
- Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!
- Fixed a crash that can occur with Ground Slam.
- Fixed a tile that blocks the prison.
- Modified the player light radius calculation for very low life values.
- Fixed a bug with energy shield and mana not updating when the maximum changes.
- Added movement passives to the middle of the tree.
- Added three more life passive skills for rangers.
- Connected a sword passive skill group to the Strength highway near the Duelist start position.
- Fixed the symbols on various passives skills in the tree.
- Fixed various item images on the website.
- Changed the patcher so that it'll display the patch notes after restarting (before the user clicks Launch).
- Fixed a crash that only affects Windows XP users.
nice one
cya Deathtiny
level fast, die young and leave a nice looking corpse!
Tinyshideouts: https://www.pathofexile.com/forum/view-thread/3260135
|
Posted byDeathtiny2266#6783on Dec 5, 2011, 10:43:10 PM
|
My new item find witch will love the drop rate increase :D
Soldiers of the Wasteland - sotwguild.com
|
Posted byMcrat#1400on Dec 5, 2011, 10:58:19 PM
|
"
Mcrat wrote:
My new item find witch will love the drop rate increase :D
Indeed.
Chris.. where are the new uniques, damnit?! =P
I got a fever, and the only prescription, is more cowb... uniques!
Last edited by FaceLicker#6894 on Dec 5, 2011, 11:15:26 PM
|
Posted byFaceLicker#6894on Dec 5, 2011, 11:11:43 PM
|
Bridged the Duelist Sword passive towards the Duel/Maraud str highway? Sweet, I feel loved. ^^
Oh, just as I made my witch a crit lightning build. How cruel, but alas I think she'll manage just fine for "some" reason. (And that reason is she spams Lightning Warp)
|
Posted bySquidgyxombie#4102on Dec 5, 2011, 11:48:35 PM
|
"
Chris wrote:
You win everything everywhere forever
IRON MAN
|
Posted byDreggon#7708on Dec 5, 2011, 11:59:16 PM
|
"
Chris wrote:
Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!
I like upgraded Zombies a lot :-)
"
Chris wrote:
Added movement passives to the middle of the tree.
How i suppose to reach them playing as Witch? :-)
Overall this is nice patch! Well done :-)
Mirror of Kalandra? Last edited by ama#3165 on Dec 6, 2011, 1:26:28 AM
|
Posted byama#3165on Dec 6, 2011, 1:22:00 AMAlpha Member
|