2.3.0b Patch Notes

Version 2.3.0b
  • Fixed a bug where Shield Charge was not correctly affected by modifiers to area damage.
  • Fixed a bug where prophecies related to crafting could be completed by anyone in the town of the person with the Prophecy.
  • Fixed a bug where Leap Slam and Whirling Blades weren't affected by local weapon attack speed modifiers.
  • Fixed a bug with Vaal Ice Nova where additional triggers occurred on the character's location.
  • Navali's purple exclamation mark now appears correctly. It indicates whether you are able to Seek a Prophecy from her at the moment.
  • Fixed various issues introduced in 2.3.0 regarding the locations that Masters can spawn.
  • Fixed some invisible blockages in The River Crossing.
  • Fixed a case where some players couldn't enter the Solaris Temple if they had a certain Prophecy.
  • Fixed three instance crashes.
  • Disabled background preloading on Windows XP to restore compatability with that fifteen-year-old operating system.
  • Enabled six additional Prophecies.
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Last bumped on Jun 15, 2016, 2:45:48 AM
1st for good game
Nice.
cool
"Just because you can't see the path through the forest doesn't mean using a bulldozer is the most efficient way through." -Rhys
Hopefully fixed sound issue?
~DemiDemon~

Playing almost every day since Beta version 0.9.1 in 2011.
Last edited by DemiDemon#5004 on Jun 4, 2016, 1:14:21 AM
"
DemiDemon wrote:
Hopefully fixed sound issue?


Still working on it!
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
Glad to see more bug killing.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"to restore compatability with that fifteen-year-old operating system."

Laughed too hard
Last edited by sikthlord#1483 on Jun 4, 2016, 1:15:53 AM
"
Chris wrote:
Version 2.3.0b
  • Disabled background preloading on Windows XP to restore compatability with that fifteen-year-old operating system.


The passive aggressiveness is delicious.
"
Chris wrote:
"
DemiDemon wrote:
Hopefully fixed sound issue?


Still working on it!


Thanks Chris.
~DemiDemon~

Playing almost every day since Beta version 0.9.1 in 2011.

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