Atlas Map Drop Improvements
We're really glad that you've been enjoying Atlas of Worlds so far. We've gone through feedback and wanted to respond quickly and transparently about some changes we're making related to map progression.
Today, with a serverside hotfix, the following changes will be made:
We also have a larger 2.4.0c patch lined up for tomorrow with many bug fixes and improvements. Specifically, the map changes planned for that one are:
Thanks for the continued feedback, and best of luck exploring the Atlas! Last edited by Chris#0000 on Sep 5, 2016, 6:43:44 PM Last bumped on Sep 28, 2016, 6:57:51 AM
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gg ggg
Creator
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gg ggg
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Yes buff the drops of the labyrinth chests cause the rewards are not enough there obviously. Its not like endgame lab is the most rewarding area in the game at the moment from a risk/reward and time point of view.
Inundated with cockroaches, I am
https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions |
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nice :D
"I'm afraid if I stop drinking the cumulative hangover will kill me" ~ Sterling Archer
IGN: Angryweasel / PopTheWeasel |
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What about completing Oba's map without getting Shaper's orb?:( (i've got legacy map)
Glad to hear about sextants - run over 120 maps and haven't found any single one... |
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nice job^^
Last edited by FreedomOI#5508 on Sep 5, 2016, 7:13:12 PM
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Yes we need more sextants to drop. :D
Edit: Also, thanks for the Zana's sell window fix/improvements. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze#6516 on Sep 5, 2016, 7:07:39 PM
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so what about silver coins? any love for them too?
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While 5% isnt anything major, hopefully it will make mapping better for everyone. Thanks ggg :)
Last edited by South_North#4104 on Sep 5, 2016, 7:08:32 PM
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