[3.20] [???] Cyclone by OkeyKeks [Jugger-summoner (herald of agony)]



Jewel in the tree (91 lvl)

Stones for a helmet and boots standard - schpu - gathering - offering - defile, swoop - haste attacks - finishing - cry of endurance

banks standard

I made the build as cheap as possible. maybe I just got lucky with the merchants. went out for a penny. there are no expensive things like 5-10 gods. HP in it from 8 to 10k is possible. hp regen from 1.300-2000 can be done. DPS is hard, but you can make it much harder. I screwed up with my clothes - I have cuts to fire and cold 2 times more than the norm. I basically brought the idea to life. there will be questions - write.

Archive
Two theory builds I want to try in the league. Builds are not fully completed and in fact will be finalized during the game. The topic will be updated as we go. Anyone who is interested, if there are suggestions for changing the build, or just questions, I'm waiting for your comments)


Juggernaut + Herald of Agony

Link to the build itself on the website pob.party

Few comments

Here, in fact, only an idea, it is clear that it is necessary to gain cuts and hp. Also use standard bundles of stones for movement, protection and minion buff. I just showed the most necessary in the build. The most expensive item is the squire. It cannot be completely replaced, but can be driven with either Arakaali's Fang or Cold Iron Point. It is possible, according to the idea, to take rare bots with an endurance charge and the necessary nodes.



Champion + Herald of Agony + Herald of Purity

Link to the build itself on the website pob.party

Few comments

Here, in fact, only an idea, it is clear that it is necessary to gain cuts and hp. Also use standard bundles of stones for movement, protection and minion buff. I just showed the most necessary in the build. The most expensive item is the squire. It cannot be completely replaced, but can be driven with either Arakaali's Fang or Cold Iron Point. If the Scourge league add-on is available in the sentinel league, then you can make 7l armor.


► Cyclone-summoner-instability [3.25]
https://ru.pathofexile.com/forum/view-thread/3574980
https://www.pathofexile.com/forum/view-thread/3574985
Last edited by OkeyKeks#6528 on Nov 27, 2022, 2:32:54 PM
Last bumped on Nov 27, 2022, 2:36:07 PM
на 90 не распределены умения около 6 вроде.
на 100 для чего брать 12% физ дамага когда можно открыть еще один сокет и впихнуть туда 5% макс их и 15% дамага и урона по области?
Last edited by vykora#4037 on Jan 14, 2017, 2:48:37 AM
"
vykora wrote:
на 90 не распределены умения около 6 вроде.
на 100 для чего брать 12% физ дамага когда можно открыть еще один сокет и впихнуть туда 5% макс их и 15% дамага и урона по области?

странно, у меня всё хорошо отображается. сверху на дереве умений смотри, сколько вкачено (111/121). на 90 не хватает 10 очков, т.е. как до 100. не забывай про миссии с разбойниками. там выбраны 2 из 3 наград, не как одно очко пассивных умений.
на 100 выбраны именно те таланты, которые принесут больше профита в билд. до ближайшего самоцвета, как минимум 3 очка пассивного умения нужно потратить.
► Cyclone-summoner-instability [3.25]
https://ru.pathofexile.com/forum/view-thread/3574980
https://www.pathofexile.com/forum/view-thread/3574985
Interesting build.
Whats your Cyclone dps?

Have you tried Shaper?
Ingame @Hammarturken
"
DaMightyTom wrote:
Interesting build.
Whats your Cyclone dps?

Have you tried Shaper?

ty. dps - about 150k (Concentrated Effect Support). Shaper will be tested in the near future)
► Cyclone-summoner-instability [3.25]
https://ru.pathofexile.com/forum/view-thread/3574980
https://www.pathofexile.com/forum/view-thread/3574985
Why no death's door boots ?
"
fredo2185 wrote:
Why no death's door boots ?

when assembling the build I was thinking about whether to take them or not. after thinking carefully, I decided that rare boots are much better, and it's not in the currency I could afford to buy them) here's the thing:
1 - my rare boots, in principle, the parameters look much better. all feature Doors of Death only in the additional boost of stamina. hardly 1 charge compensates for a significant boost to health, high movement speed.
2 - protection from elements in my boots was selected on the basis of other things. had to purchase other rare items with the necessary protection from the elements, which is very simple and not expensive (I boots the latter was added to the build).
3 - and most important, my build is a very big problem with the agility. I just don't where it to take as long as necessary, namely 155. either I spend it in the thread passive skills, or compensate for things. as well as problems with protection from the elements was not (i.e., free suffix), boots of dexterity very good fit.
► Cyclone-summoner-instability [3.25]
https://ru.pathofexile.com/forum/view-thread/3574980
https://www.pathofexile.com/forum/view-thread/3574985
"
OkeyKeks wrote:
"
fredo2185 wrote:
Why no death's door boots ?

when assembling the build I was thinking about whether to take them or not. after thinking carefully, I decided that rare boots are much better, and it's not in the currency I could afford to buy them) here's the thing:
1 - my rare boots, in principle, the parameters look much better. all feature Doors of Death only in the additional boost of stamina. hardly 1 charge compensates for a significant boost to health, high movement speed.
2 - protection from elements in my boots was selected on the basis of other things. had to purchase other rare items with the necessary protection from the elements, which is very simple and not expensive (I boots the latter was added to the build).
3 - and most important, my build is a very big problem with the agility. I just don't where it to take as long as necessary, namely 155. either I spend it in the thread passive skills, or compensate for things. as well as problems with protection from the elements was not (i.e., free suffix), boots of dexterity very good fit.


Most importantly, what death's door gives you is bleed immunity.

Being 100% physical with Starforge unable you from using flasks like Taste of hate or Vinktars because it simply doesn't give you benefits.
Which means that bleed immunity can easily come from a regular flask instead.

After building this and doing T16 bosses. Would you recommend going Atziris disfavours (hatred, herald of ash, flasks)? Or do you think Starforge and 100% physical is to prefer?
Ingame @Hammarturken
"
DaMightyTom wrote:
"
OkeyKeks wrote:
"
fredo2185 wrote:
Why no death's door boots ?

when assembling the build I was thinking about whether to take them or not. after thinking carefully, I decided that rare boots are much better, and it's not in the currency I could afford to buy them) here's the thing:
1 - my rare boots, in principle, the parameters look much better. all feature Doors of Death only in the additional boost of stamina. hardly 1 charge compensates for a significant boost to health, high movement speed.
2 - protection from elements in my boots was selected on the basis of other things. had to purchase other rare items with the necessary protection from the elements, which is very simple and not expensive (I boots the latter was added to the build).
3 - and most important, my build is a very big problem with the agility. I just don't where it to take as long as necessary, namely 155. either I spend it in the thread passive skills, or compensate for things. as well as problems with protection from the elements was not (i.e., free suffix), boots of dexterity very good fit.


Most importantly, what death's door gives you is bleed immunity.

Being 100% physical with Starforge unable you from using flasks like Taste of hate or Vinktars because it simply doesn't give you benefits.
Which means that bleed immunity can easily come from a regular flask instead.

After building this and doing T16 bosses. Would you recommend going Atziris disfavours (hatred, herald of ash, flasks)? Or do you think Starforge and 100% physical is to prefer?

don't think immunity to bleeding something.

the fact that in the first place I used Atziri''s Disfavour. gradually I realized that is severely lacking dps. I started looking for options. Sword "Starforg" was chosen only because of his very high physical damage. If I was the so-called 120ех, I would go with rare, any kind of weapon. Suitable two-handed sword, axe, Mace, even a staff. In this case the build will become much, much stronger.
► Cyclone-summoner-instability [3.25]
https://ru.pathofexile.com/forum/view-thread/3574980
https://www.pathofexile.com/forum/view-thread/3574985
Where did u find item quantity gem? İt's no longer drop. Which gem would u prefer to use instead of that?

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