bsc hideout wip
updated vid
video
added a few things (as well as zana 8 decos)
first vid
video
sigh
before recording the video i turned off all extraneous ui options... but forgot to turn off fraps so fps number showing unimmersively on the lower right p= =
still working on some things (and getting a few of the zana 8 decorations) i enjoy having a hideout with decent ambience while still maintaining some utility (stash/vendor near map device, crafting benches together, masters daily missions easily accessible) things that i specifically avoid are things like z-fighting, problems accessing stash(es)/masters while someone else is using them and players/objects blocking access to portals to master missions still working on figuring out the problem where if 4-5 people all enter my h/o simultaneously or don't move away from the waypoint the game puts the last person stuck in the middle unable to move w/o a terrain crossing mobility skill. 2-3 people simultaneously seems to work fine edit: forgot to mention i also try to avoid killing fps in h/o and lighting glitches from having more than like 4 light sources or something along those lines (you know when you get those completely unlit spots with sharp edges b/c theres too many light sources and the renderer decides to fk it up) Last edited by teol037#2989 on Jan 8, 2017, 5:51:54 PM Last bumped on Jan 4, 2017, 3:26:01 PM
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