2.5.2 Patch Notes
- Parallelised the rendering of the DirectX 11 client. This allows multi-threading for scene rendering, improving performance.
- These gains only improve performance if you were previously bottlenecked by the speed of your CPU (rather than graphics card).
- Added 3D art for Abberath's Hooves.
- Fixed an issue with audio for ground tar that could prevent other audio from playing.
- Improved the popups for skills that give spell damage over time.
- Fixed a bug where the bodyguard from the Sextant mod "Unique Bosses are accompanied by Bodyguards" used a Rallying Cry skill that incorrectly tripled a boss' damage.
- Fixed a bug where items with built-in triggered skills could have that skill detached from the item with support gems such as Spell Totem and be cast continuously without the trigger condition.
- Fixed a bug where Flame Bearers and Void Bearers would sometimes not stop casting their flamebreath.
- Fixed a bug where the "Monsters cannot be slowed below base speed" map mod could cause Strongbox trap mods to go off immediately, rather than after a delay.
- Fixed two instance crashes.
Last bumped on Jan 25, 2017, 10:05:02 PM
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Posted byQarl#1370on Jan 23, 2017, 5:30:29 PMAlpha Member
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my wife's son thanks you!
Last edited by Witcher123456#2187 on Jan 23, 2017, 5:30:45 PM
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Posted byWitcher123456#2187on Jan 23, 2017, 5:30:35 PM
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2 :( ty
Youtube
https://www.youtube.com/c/MrJimGaming Last edited by MrJimo#2244 on Jan 23, 2017, 5:30:49 PM
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Posted byMrJimo#2244on Jan 23, 2017, 5:30:37 PM
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aMazing!
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Posted bymathiasmmh#3277on Jan 23, 2017, 5:30:38 PM
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Neat.
Man_Mode
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Posted byDisciplus_HC#4818on Jan 23, 2017, 5:30:38 PM
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Thanks!
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Posted byXuulang#0062on Jan 23, 2017, 5:30:39 PM
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Woo
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Posted byOdy899#7004on Jan 23, 2017, 5:30:40 PM
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hype
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Posted byMrowen70#6886on Jan 23, 2017, 5:30:40 PM
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word?
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Posted byAhfack#1969on Jan 23, 2017, 5:30:44 PM
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GG
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Posted bysogybritches#2704on Jan 23, 2017, 5:30:44 PM
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