3.2.1b Patch Notes

EDIT: If you have difficulties transitioning zones, please restart your client, this will update to a fix for that problem.


3.2.1b Patch Notes
  • Rare Bestiary Beasts in Maps now spawn more often, have more health and drop more items with increased rarity.
  • Added 3 Beastcrafting Recipes. These create Unique Talismans, Orbs of Horizons and Harbinger's Orbs.
  • Corrected some recipe components for the "Create a Six-link Armour" Beastcrafting recipes.
  • You can now select which beast you want to use a Bestiary Orb on through your Bestiary's Captured Beasts list.
  • You can now filter by Name, Level, Family, Group and Genus in the Recipes page in the Bestiary as well as in the Blood Altar UI.
  • Hovering over a Beast in the Bestiary or the Blood Altar UI will display a list of recipes that the Beast is used in.
  • Disabled the ability to capture Beasts which had the 'Heralds of the Obelisk' or 'Bearers of the Guardian' bloodlines mods, as this could result in unintended behaviour.
  • When Corpse Targeting is set to 'Always Enabled', and you have a Necromancy Net selected, mousing over a Beast corpse now always highlights it.
  • Fixed a bug introduced in 3.2.0 that changed the level requirement of Night's Hold to 40, rather than 25.
  • Fixed a bug where Vaal Clarity removed the reservation cost of Auras.
  • Fixed a bug where Fenumus, First of the Night could become untargetable after retreating to its cave.
  • Fixed a bug where Brinecrack could get stuck underground if you attempted to capture it as it was burrowing.
  • Fixed a bug where items could drop in an inaccessible location in the Lava Chamber map.
  • Fixed a bug where Bestiary Aspect skills could be crafted onto Maps.
  • Fixed a bug where the Bestiary UI would display "Loading...", rather than a blank page, if you changed areas while having no captured Beasts.
  • Fixed a bug where Strongboxes whose mods had changed through currency use would display mods that it no longer had when using 'Advanced Mod Descriptions'.
  • Fixed a bug where the lighting in the Haku mission area 'Haunted Residence' was darker than intended.
  • Fixed a bug where plaques for Giant Arachnids displayed "????????" in the Menagerie.
  • Fixed one instance crash.

Last edited by Qarl#1370 on Mar 22, 2018, 9:21:14 PM
Last bumped on Mar 23, 2018, 9:47:46 PM
yeee
Nice. :D
Ah...fantastic. That was the quality of life changes that the bestiary desperately needed.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
If we get the harbinger exclusive stuff from beastcrafting now maybe you can buff harbinger drops a bit? Getting one Harbinger Orb out of over 50 harbinger maps doesn't feel too rewarding for the Zana 8 grind.
nobody cares about beasts, wut u guys doing about map/currency drops? this league is a complete joke and u guys dont fix it.
BaronCrovax ign.
"
BaronCrovax wrote:
nobody cares about beasts, wut u guys doing about map/currency drops? this league is a complete joke and u guys dont fix it.

this
Just end this stupid Bestiary league already... it's so trash
"
BaronCrovax wrote:
nobody cares about beasts, wut u guys doing about map/currency drops? this league is a complete joke and u guys dont fix it.


I care, so you are incorrect with your entire post.
bad...still bad

yesterday my last friend quit the league...friend list is really empty now, lol....
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
Last edited by Antigegner#0560 on Mar 22, 2018, 7:25:00 PM

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