Patch 3.3 Vaal Molten Shell Flaming Vortex



Video's
Spoiler

t12 Castle Ruins
https://youtu.be/8QFkP0hYm5c

t15 Carcass
https://youtu.be/Kq44W-8dIuM
this is an example of a boss with multiple stages. as you can see its quite doable, but it's not quite the lazy playstyle, thats the center of this build

a mino run comming



Build Theory
Intro
I saw the latest Build of the Week's Rocketman, and had some idea's on how make it into a bit more of a lazy build.
A LOT of the build is the same! and so i'll just quickly go over a few things and some new synergies i found.
And if you're lazy like me, this might just be the version for you...
If you want to see the original build, follow the link:
https://www.pathofexile.com/forum/view-thread/2166812/

Theory
This build is made around Vaal Molten shells effect that makes the shield explode every time it prevents damage.
To maximize how often this happends, the build takes use of a few different items.
deals 100 fire damage to us each time we ignite an enemy.
then converts 10% of that fire damage to physical which is what Vaal Molten Shell Prevents.
then heals us, so we wont kill ourselves while igniting an enemy. The razor's healing is far greater than the small amount of damage we take, so it will also be a great source of healing.
Once all these items are in place, you simply have to procc as many ignites as possible, which we do with low lvl cast when damage taken setups, which will constantly procc due to the damage we deal to ourselves.

Gearing Choices
Spoiler

the gear is the same as advertised on the original build.


However in this build, the fire burst statstick is close to mandatory


Gearing choices and the reason behind it
Spoiler

I wont go through the original synergy explained in the intro theory behind the build.


These gloves reflect socketed all curses back on ourselves, which in this case is actually a good thing.
The curse Temporal chains has an effect that increases the time of all effects on us by 40%, hence increasing Vaal Molten Shells duration with 40%


The eye of innosence amulet increases our spell damage with 70% while we're ignited. This ring allows us to self ignite.


The skill granted by these boots is supported by the support gems you put into the boots, and with the right setup, you can kill enemies just by walking.


Some times Abberaths Fury isn't enough to kill off defensive enemies, but with this build, the fire burst will constantly procc, dealing a large amount of damage in a small area.

As for the rest of the gear, try to get some rares with Dex, life and resistances


The Big Difference
Spoiler
Instead of running a Inc1nerate to get the initial kills, this build utelizes the Abberath's Fury spell, granted by the boots, and with making it a 5link, the build can actually reach a dps of 21k just by walking, and combining that with the statsticks fire burst, it can easily kill even t16 mobs, just by walking.
Further synergy we get from Phase Run, which lets us run through enemies, hitting more of them and proccing more fire bursts as well as not spending time on running around them.

For bosses or large amounts on enemies, like breaches or abyssal breaches this build uses Vaal Cyclone.
I went with Vaal Cyclone for 2 reasons:
#1 it has a high attackrate
#2 it pulls enemies towards you, with an area of effect bigger than your screen.
Most bosses can to pulled in, but there are a few that can't.
As an example, Guardians are immune to knockback and therefore can't


Gem Links
Spoiler

Vaal Molten Shell


Vaal Cyclone


Abberath's Fury(slotted in boots)


Aura's(1 slotted in an unset ring, and the other in the same weapon as Vaal Cyclone)


Cast when damage taken






Its important that all these are low level, so they'll procc as often as possible.


Map Mods
Spoiler
This build suprisingly is able to run almost everything.
the only mod i've found to be impossible is Elemental Reflect.



Path of Building
Spoiler

I'll be Honest, i was quite lazy and didn't finish the PoB completely, but the skill tree is there as well as a select few items
https://pastebin.com/k3BRbay3


Pro's and Con's
Spoiler

+ high clearspeed
+ easy to play
+ immune to physical damage due to the constant casting of Immortal Call
+ decent damage

- can't always survive high elemental damage hits
- cannot defeat bosses with multiple stages
- Rat Cage aint a cheap uniuqe and a 6offcolor link is most deffinetly not cheap


This Really is a build for those who are lazy like me, and just wanna run a fun build without having a hand on your keyboard.

If you have any questions or comments, feel free to leave them bellow.
Last edited by TasteMyCriticalHit#3909 on Aug 6, 2018, 8:54:27 AM
Last bumped on Aug 21, 2018, 9:12:17 AM
would you mind upload the skill tree thx

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