[PS4] 3.7.4 Patch Notes

[PS4] 3.7.4 Patch Notes

Console Specific Changes
  • Improved waypoint screen navigation by adding a hotkey to town areas using the right stick, and a hideout hotkey on 'square'. To note: the legend on this screen will be fixed in a future patch.
  • Fixed a client crash in the Domain of Timeless Conflict that could occur in 5 way emblem fights.

Features
  • Common Delve Fossils can now be stacked up to 20. Rare Delve Fossils can now be stacked up to 10. All Delve Fossils can be stacked up to 5,000 in the wildcard slots of a Currency Stash Tab.
  • Added Labyrinth Enchantments for the following skills: Berserk, Bladestorm, Blood and Sand, Chain Hook, Dash, Flesh and Stone, Frostblink, Perforate, Precision, Pride and Steelskin.
  • Exclamation marks above NPCs can now also be seen on the minimap.

Bug Fixes
  • The Sextant modifiers that cause Possessed monsters to drop additional items (such as Scarabs and Maps) now have a maximum amount of times that they can be triggered in a single area.
  • Fixed a bug introduced in patch 3.7.0 where the "+x% to Fire Resistance while on Low Life" modifier found on Rise of the Phoenix was not working.
  • Fixed a bug where Cyclone and Righteous Fire's area of effect was visibly scaling with Character Size. This has no functional effect on its area of effect.
  • Fixed a bug where the visual indicators in the Vaal Oversoul encounters did not always match where damage would be dealt.
  • Fixed a bug where, if two Legion Historic Jewels were altering a Keystone passive and one of them would result in the Keystone being Dance with Death, while the other jewel was actually the one altering the Keystone (to something other than Dance with Death), you would be unable to equip a helmet.
  • Fixed a bug where the Emperor's Luck divination card, the "Drop some Currency Items" Betrayal decision and the "A Stack of 10 Random Currency" Bestiary recipe could give Legion Splinters and Breach Blessings.
  • Fixed a bug where Shaper dialogue would play when a Shaper Guardian fragment dropped from Legion sources.
  • Fixed a bug where using a skill that shared a cooldown with other skills (such as Molten Shell and Steelskin) then quickly disabling that skill (such as by reducing your attributes) would cause the cooldown to pause until you re-enabled the skill that was used.

Crash Fixes
  • Fixed a client crash that could occur during the Elder encounter.
  • Fixed an instance crash that could occur when in combat with General Marceus Lioneye.
  • Fixed an instance crash that could occur when using Ranged Attack Totem.
  • Fixed another instance crash.
Last bumped on Aug 4, 2019, 1:31:26 PM
Yay! Stackable fossils!

Now if we could just get those engineer shards/orbs added to the currency tab in their own slots...

Hell, I'd even go for a second currency tab at this point for newer currencies to save space.

Time to update! :)

Edit: Aaaaand I spoke too soon. Guess the patch notes got put up before the commit was pushed to Sony's CDN.

Boohiss. Hissing boo I am. :(
Last edited by SquishyTia#9704 on Jul 28, 2019, 8:38:45 PM
"
SquishyTia wrote:
Yay! Stackable fossils!

Now if we could just get those engineer shards/orbs added to the currency tab in their own slots...

Hell, I'd even go for a second currency tab at this point for newer currencies to save space.

Time to update! :)

Edit: Aaaaand I spoke too soon. Guess the patch notes got put up before the commit was pushed to Sony's CDN.

Boohiss. Hissing boo I am. :(


Whats Sony's CDN mean lol? I agree with you. Would be nice if they fixed Jun not showing up on maps lol its been an issue since synthesis.
We need to be able to invite gem venders to our hideout!
"
joshkozi wrote:

Whats Sony's CDN mean lol? I agree with you. Would be nice if they fixed Jun not showing up on maps lol its been an issue since synthesis.


CDN = Content Delivery Network. That's the server(s) they store game patches and digital downloads on.
I always get all excited thinking they will fix the lag xd
1 total crash this league. Within 4 months this game has come a long way. Much more enjoyable to play on higher tier maps. Keep up the good work!! Great job guys!!
"
SquishyTia wrote:
"
joshkozi wrote:

Whats Sony's CDN mean lol? I agree with you. Would be nice if they fixed Jun not showing up on maps lol its been an issue since synthesis.


CDN = Content Delivery Network. That's the server(s) they store game patches and digital downloads on.

Oh lol. Thank you.
"
Malthaeth wrote:
I always get all excited thinking they will fix the lag xd

Lag is a server problem. Unless they decrease the graphics or upgrade their servers its not going to be fixed. They are well aware of this and they dont care. Kinda makes me mad
"
joshkozi wrote:
"
Malthaeth wrote:
I always get all excited thinking they will fix the lag xd

Lag is a server problem. Unless they decrease the graphics or upgrade their servers its not going to be fixed. They are well aware of this and they dont care. Kinda makes me mad

That being said the servers are over crowded. Theres no lag or desync when its not peak hours.

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