[PS4] 3.8.2 Patch Notes
Blight Improvements
- Increased the minimum distance at which Blight Portals can spawn from the Ichor Pump.
- Updated the description on Breathstealer unique gloves to reflect the fact that a Blighted Spore can be created when your Minions kill a rare monster. This change does not affect functionality.
- Fixed a rare bug where you could be placed on the upper level when entering a Blighted Ramparts Map, making it impossible to reach the Ichor Pump.
- Fixed a bug where the "Deal Full Damage" ring enchantments did not correctly bypass Blight monster resistances.
- Fixed a bug where the "Your Temporal Towers also grant you 20% increased action speed" ring enchantment did not work.
- Fixed a rare bug where kill credit was not properly awarded to players when killing a monster through the use of damage over time skills. This affected awarding of the Defeat Rogue Exiles challenge.
General Improvements
- Reduced the impact on performance when using Multistrike, Spell Echo, Unleash, Blastchain Mine Support and High-Impact Mine Support.
- Corrupted Blood now plays audio each time it is applied to a player.
- Imprinted Beasts and Bestiary Orbs can no longer have skin transfers applied to them.
- Updated the description of the Inspiration Support gem to clarify that Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
- Durations modifiers can now affect the Flicker Strike buff which grants movement speed.
- The remains of destroyed Delve Walls can no longer be consumed or destroyed like corpses, because they aren't.
- The buff timer for stolen Headhunter, Inspired Learning and Hunter's Lesson buffs is no longer obscured when you have multiple instances of the buff.
- Updated the Vendor Recipes page of the Help Panel to reflect changes made in 3.8.0.
- Restored the textures of various pipe hideout decorations to their pre-3.8.0 visuals.
- Fixed a rare bug that prevented various bosses from using skills or transitioning correctly after being Frozen or Stunned.
- Fixed a bug where you would respawn in town after dying in the Uber Elder encounter. You will now respawn in your hideout if you opened the portals from your hideout.
- Fixed a bug where, when maps whose tiers were changed through the use of a Shaper's Orb or Elder Orb were corrupted into a different rare map (or had its modifiers rerolled), the new map would have mods of the original map's base tier, rather than of the original map's new tier.
- Fixed a bug where your Auras could be disabled when a summoned Carrion Golem died.
- Fixed a bug where the Mana Multiplier from High-Impact Mine Support or Blastchain Mine Support could affect curses supported by Blasphemy Support if it was linked after the Curse aura was cast. The curse aura will now turn off if a Support Gem is linked which prevents you from using the skill as an aura on yourself.
- Fixed a bug where desync would occur if you were using Cyclone while it was socketed in an item as an Incubator attached to that item reached its kill threshold.
- Fixed a bug where the damage over time from Infernal Legion Support could affect enemies which you did not have line-of-sight to.
- Fixed a bug where Spectral Shield Throw could sometimes not create secondary projectiles if it chained.
- Fixed a bug where Fog of War on the Subterranean Chart could sometimes restrict view of connected nodes if they were very far away.
- Fixed a bug where being in a Breach created by Vaal Breach removed the Darkness debuff.
- Fixed a bug introduced in 3.8.0 where Augmented Synthete's large projectile nova skill did not deal damage.
- Fixed a rare bug where you could get uncorrupted gems with 21-23% Quality from Transportation Betrayal Safehouses if Vorici was a Captain.
- Fixed a bug where Burning applied by Herald of Ash was not able to be removed.
- Fixed a rare bug where objects could sometimes have the wrong model. For example, a monster using a tree as its weapon.
- Fixed a bug where some buildings in the Lava Lake Map did not fade their roofs correctly when you were inside of them.
- Fixed a bug where the microtransaction versions of Ice Nova looked different when cast on a Frostbolt than if they were cast under any other condition.
- Fixed a bug where some weapon effects could not be applied to a weapon that had the Harlequin Weapon applied to it.
- Fixed a bug where both the Void Emperor Body Armour and the Miracle Wings did not animate correctly while in town areas.
- Fixed a bug where part of the Arcane Tome Totem Skin remained visible after the totem submerged.
Crash Fixes
- Fixed a client crash that could occur when applying various weapon effects to a weapon that had Ringmaster Weapon applied to it.
- Fixed a client crash that would occur when changing your Display Adapter in the Graphics options menu.
- Fixed an instance crash that could occur when losing charges.
Last edited by Natalia_GGG#0000 on Oct 29, 2019, 9:18:04 PM Last bumped on Nov 6, 2019, 2:37:40 PM
|
Posted byNatalia_GGGon Oct 29, 2019, 9:17:56 PMGrinding Gear Games
|
So hype, much hype... quite hype. I need sleep.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
|
Posted byLV9999Majin#9566on Oct 29, 2019, 10:28:46 PM
|
Many MTX fixes. Few stability fixes. Classic GGG.
I blue screened 8 times yesterday. Ever going at address the real issues like your game being largely broken for console play or are we just the forgotten and unloved child that gets to eat the scraps the PC community don't need?
|
Posted byMrnickwan#9536on Oct 30, 2019, 3:20:03 AM
|
Legion encounters still ez crash.
monsters with charge balls 1fps + crash Goodjob!
SIGH
Last edited by cxalc#5753 on Oct 31, 2019, 5:29:21 AM
|
Posted bycxalc#5753on Oct 30, 2019, 5:52:57 AM
|
1
Last edited by deceitfulredeyes#5341 on Sep 14, 2021, 3:34:12 PM
|
|
I'm surprised we still don't have the option to adjust HUD in PS4. Or I'd like to suggest that you fix it cause HUD is off borders.
|
Posted bySergeMorgue#5539on Oct 30, 2019, 9:53:33 AM
|
"
SergeMorgue wrote:
I'm surprised we still don't have the option to adjust HUD in PS4. Or I'd like to suggest that you fix it cause HUD is off borders.
It's probably your TV, change it from there.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
|
Posted byLV9999Majin#9566on Oct 30, 2019, 11:09:08 AM
|
I did 1 blight map, 1min later drop at 1 fps and ... crash
I did 1 T16 map, blight encounters, 1 fps and ... crash
I have open the delve map ... crash
I ran a map without approching Cassia to protect my console (lol) monolith and ... surprise : crash
What can I say ... maybe just LOOOOOOOOOOL plaese don't let the trainee who try to reapair your game alone.
|
Posted bySpontex88#9899on Oct 30, 2019, 12:06:50 PM
|
dynamic resolution would solve the fps rate drop problem just like xbox
|
Posted bycxalc#5753on Oct 30, 2019, 12:54:22 PM
|
"
cxalc wrote:
dynamic resolution would solve the fps rate drop problem just like xbox
It wouldn't, it's a CPU issue. That would make it massively worse. It was completely unplayable when I tried it on PC until I realized dynamic resolution was the problem.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
|
Posted byLV9999Majin#9566on Oct 30, 2019, 1:03:45 PM
|