3.11.1c Patch Notes
Harvest Improvements
- Storage Tanks can now hold up to 1,000 Condensed Lifeforce.
- Added a larger Storage Tank which can be created through Harvest Crafting.
- Added slots to the Seed Stockpile which can hold Buds, Flowers and Blossoms.
- Improved the visual clarity of Harvest Crafting descriptions.
- You can now auto-plant while Harvest Crafting is still available.
- Clarified the descriptions of how to grow (and regrow) the Heart of the Grove.
- Fixed a bug where the "Sacrifice a Corrupted Gem to gain x% of the gem's quality as Gemcutter's Prisms" could return a stack of Gemcutter's Prisms with a stack size of 0.
- Fixed a bug preventing enchanting of a Map (using Harvest crafting) if it already had Delirium applied to it.
General Improvements
- Added a "Camera Rotation Effects" Option. This can be disabled to prevent effects similar to that found in the Veritania, The Redeemer encounter room.
- All Vault doors are now automatically opened in a Blighted Vault Map.
- The exit from Vaal Oversoul's arena now unlocks significantly sooner.
- Updated the audio of the Miracle Map Device.
- Improved the default volume of audio effects in the Elder encounter.
- Fixed a bug where blocking a Hit did not always count as having been Hit for the sake of some "have been hit Recently" modifiers.
- Fixed a bug where Sirus, Awakener of Worlds could dismount his throne if there was a dead player underneath it.
- Fixed a bug where Metamorphs could fail to take any actions if they were stunned before having taken an action.
- Fixed a bug where the Mineshaft that Niko drills could intersect with other Azurite Mine encounter nodes.
- Fixed a bug where Betrayal Fortification encounters were unable to spawn in the Desert Map.
- Fixed a bug where Entity of the Void's Flameblast was much smaller than intended.
- Fixed a bug where skeletons summoned by the Bringer of Bones nemesis modifier were always level 4.
- Fixed a bug where monsters could spawn in an inaccessible location in the Chateau Map.
- Fixed a bug where the exit from the Lava Chamber boss arena didn't lock during combat with Fire and Fury.
- Fixed a bug where the Insatiable Malice Weapon Effect was not attached to the correct part of the Demonic Weapon cosmetic.
- Fixed a bug where Labyrinth rotating traps didn't have shadows.
Skills & Passives Fixes
- The first wave from Sunder is now slightly closer to the player to fix a case where very close targets weren't being hit.
- Mirage Saviours, Mirage Warriors and Mirage Chieftains spawned by The Saviour unique legion sword, General's Cry and Tawhoa's Chosen respectively can no longer be stunned.
- Added a larger visual to the aura granted by The Torrent's Reclamation unique belt.
- Updated the audio of Crystal Earthquake Effect and Demonic Earthquake Effect.
- Added audio to Brands when they attach to monsters.
- Fixed a bug where the Master of Metal ascendancy passive would not always grant added Physical Damage.
- Fixed a bug where, while you had the Supreme Ego keystone allocated, activating a temporary aura (through the use of March of the Legion) would turn off Malevolence or Zealotry.
- Fixed a bug where Glimmerwood Sunder didn't play audio for waves beyond the first when supported by Fist of War Support.
Bloom Improvements
- Reduced the brightness of the Demonic Weapon cosmetic while it had Blood Guard Weapon Effect applied to it.
- Reduced the brightness of the following effects: Celestial Herald Effect, Crystal Earthquake Effect, Dragon Fireball Effect, Huntsman Aura Effect, Pandemonium Portal Effect, Ringmaster Weapon Effect, Sentinel Portal Effect and Thaumaturgy Wings.
Crash Fixes
- Fixed two instance crashes.
- Fixed an instance crash that could occur in the Labyrinth.
Last bumped on Jul 22, 2020, 4:08:32 PM
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Posted byHartlin_GGGon Jul 16, 2020, 5:00:06 PMGrinding Gear Games
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ty GGG for all ur work and improve game for all new content! U ROCK!
but bots and lab ladder reward still needs some work
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
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Veiled crafting Service Settlers craft PM: TreeOfDead Last edited by TreeOfDead#4438 on Jul 16, 2020, 5:02:01 PM
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Posted byTreeOfDead#4438on Jul 16, 2020, 5:00:26 PM
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Thank you guys!
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Posted byXuulang#0062on Jul 16, 2020, 5:00:36 PM
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Pog
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Posted byJagaimo#2993on Jul 16, 2020, 5:00:41 PM
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cool
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Posted bydeadlul#3893on Jul 16, 2020, 5:00:47 PM
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best league (✿ =‿‿=)
Last edited by soumono#7979 on Jul 16, 2020, 5:03:58 PM
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Posted bysoumono#7979on Jul 16, 2020, 5:01:33 PM
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Good job. Have a beer.
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Posted byShagsbeard#3964on Jul 16, 2020, 5:03:51 PM
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I notice the fix for elusive black squares was removed between the preview notes and these notes, did the fix not make it?
"
Fixed a bug where Elusive would cause some microtransactions to lose their textures briefly when the buff expired.
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Posted byOrcasauce#3672on Jul 16, 2020, 5:03:55 PM
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nice.
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Posted byVepz98#4103on Jul 16, 2020, 5:06:13 PM
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cool
Last edited by Magmafat#6675 on Jul 16, 2020, 5:07:09 PM
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Posted byMagmafat#6675on Jul 16, 2020, 5:06:45 PM
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