Display error: wrong DEFENSE stats after change in ascendency
Dear Support-Team,
after changing my ascendency points I took "COMMANDER OF DARKNESS" that grants - amonst other improvements - +30% of resistance to the char and its allies. BUT: The Character-Screen / tab DEFENSE still shows the "old" values. Path of Building though recognizes the change (+30). What shall I do? Capping my res to 45% (DEFENSE-value) ? Thank you for your investigations... Last bumped on Mar 27, 2021, 4:34:06 AM
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supplement entry:
AFTER leaving the hide-out and trading one item the DEFENSE stats are OK. BUT: just logging out and in did not refresh the stats... |
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There is no bug......some passive skill are coded as hidden aura but in town it is not activate
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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Actually I reproduced the bug twice.
It has nothing to do with "in town" - the resistance-values must be in every context the same. After a trade the formally wrong settings were adjusted and then (in every context: town, hideout or map) were displayed correctly. To put it into a test: 1) Get a NECROMANCER without "COMMANDER OF DARKNESS" ascendency notable. 2) Respec 2 points and take the "COMMANDER OF DARKNESS" 3) Open CHAR-stats TAB DEFENSE: wrong "old" values 4) make a trade 5) Open CHAR-stats TAB DEFENSE: values are (correctly) adjusted (i.e. the buggy behaviour ends here) POTENTIALLY: this behaviour might occur also if you take "COMMANDER OF DARKNESS" for the first time without respec of 2 points. |
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It is not a bug......
"COMMANDER OF DARKNESS" is coded as hidden aura and you can't have aura in town.... This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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I hear what you say. Could you help me understand this? (How can I upload screenshots here?)
Please consider FIRE-Resistance: Fire 75 (100) in HIDEOUT, MAPS Fire 70 (70) in TOWN Fire 75 (+25) in PoBuilding incl. +30 from COMMANDER OF DARKNESS (open CALC, then in the bottom-right corner) I have two questions: a) why was the value (in HIDEOUT!) after respec 70 (70) and then after TRADE 75 (100)? I mean: what event changed the value and why? b) If you were right and PoB wrong: where do the +30 come from in the CHAR-DEFENSE stats if not from the COMMANDER notable? Thank you for helping me to understand the bug. |
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For POB, make sure you select Bandit right.....
For passive skill, nothing wrong.... https://www.pathofexile.com/ascendancy/classes/Necromancer https://www.pathofexile.com/forum/view-thread/2841942/page/2 This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong? quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature Last edited by neohongkong#0222 on Mar 27, 2021, 4:22:53 AM
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That is a kinda-too-fast reply from you? ;-) *no offence*
POB: Two passive points (Bandits) AND please consider that the details (mouse-over event) provides the details I just explained. Sorry - have to go to work now. I acknowledge that you avoid to consider that values changed (were adjusted) for no obvious (logical) reasons. As I am a programmer I have an idea why this bug occurred. Anyhow: I surrender ;-) Stay healthy and have an excellent week-end. |
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DO YOU UNDERSTAND IT IS AN AURA THAT +30 ELEMETNAL RES. BUT IT ONLY ACTIVACTE IN COMBAT AREA AND NOT IN TOWN?
uncap res 70 + 30 = 100, nothing else This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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