3.14.1b Patch Notes
- Clarified that the Shrine of Empowerment room and the Sanctum of Unity room in the Temple of Atzoatl require adjacent rooms to be connected in order for them to be upgraded. This is purely a description change.
- Fixed a bug where Harvest plots could grant fewer than four crafts. Each plot now correctly grants a minimum of four crafts per plot.
- Fixed a bug where the blades from the Razor Dance Ultimatum modifier could persist after completing the encounter.
- Fixed a bug where monsters in Ultimatum encounters could teleport on top of your character and prevent you from moving.
- Fixed a bug where Blighted Maps anointed with Teal Oils were spawning monsters faster than intended.
- Fixed a bug where Cameria the Coldblooded could get stuck using his Ice Spike skill endlessly during Betrayal encounters.
- Fixed a visual bug where capturing beasts could sometimes show incorrect beastcrafting recipes being unlocked.
- Fixed a client crash that could occur while swapping weapons if your gloves were enchanted with an "of Spite" modifier.
- Fixed a client crash that could occur during the Malachai, The Nightmare encounter.
- Fixed an instance crash.
This was a restartless deploy on the servers so you will need to restart your client to receive the client changes for this patch.
Has any exile really been far even as decided to use even go want to do look more like? Last bumped on Jun 8, 2021, 3:06:05 PM
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Posted byKieren_GGGon May 3, 2021, 7:19:34 PMGrinding Gear Games
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ty
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Fixed a bug where Harvest plots could grant fewer than four crafts. Each plot now correctly grants a minimum of four crafts per plot
BIGGEST CHANGE!!!!
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Settlers veiled crafting all service all crafts mods
Settlers SC master craft service Settlers SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead Last edited by TreeOfDead#4438 on May 3, 2021, 7:21:46 PM
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Posted byTreeOfDead#4438on May 3, 2021, 7:20:58 PM
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Fixed a bug where Harvest plots could grant fewer than four crafts. Each plot now correctly grants a minimum of four crafts per plot.
Oh
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Posted byHman120#0620on May 3, 2021, 7:22:19 PM
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POGGERS
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when Trialmaster bossfight will be fixed and access to it will be buffed?
i mean not small %% but make it flat 40-50% at the end of each fight or someth
also when u ban exploit abusers? theres no news from u about it and no bans so far for HUGE exploit abuse and HUGE economy damage they done! WTF?!?
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Settlers veiled crafting all service all crafts mods
Settlers SC master craft service Settlers SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead
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Posted byTreeOfDead#4438on May 3, 2021, 7:25:41 PM
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Fixed a bug where Harvest plots could grant fewer than four crafts. Each plot now correctly grants a minimum of four crafts per plot.
Hell Yeah GGG
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Posted byitworks830#1011on May 3, 2021, 7:28:47 PM
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TreeOfDead wrote:
when Trialmaster bossfight will be fixed and access to it will be buffed?
i mean not small %% but make it flat 40-50% at the end of each fight or someth
also when u ban exploit abusers? theres no news from u about it and no bans so far for HUGE exploit abuse and HUGE economy damage they done! WTF?!?
ResidentSleeper
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Posted bylorddotorius#2035on May 3, 2021, 7:29:26 PM
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Awesomeness
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse
(Xbox)MickeyDankMouse
-MickeyDankMouse-
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Fixed a bug where Blighted Maps anointed with Teal Oils were spawning monsters faster than intended.
... but why? At least running blights was pretty fun :(
PS. Thanks for doing nothing with texture streaming AGAIN!
Signed
Vermyn Last edited by Vermyn#6162 on May 3, 2021, 7:45:34 PM
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Posted byVermyn#6162on May 3, 2021, 7:30:19 PM
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Fixed a bug where Harvest plots could grant fewer than four crafts. Each plot now correctly grants a minimum of four crafts per plot.
Add a -teen to the end of that four and you might have a reasonable level for the number of crafts per garden.
Twenty-four seeds giving out only four crafts is asinine.
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Posted byLixy#2668on May 3, 2021, 7:31:09 PM
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