Freezing pulse vfx at high cast speeds is almost blinding
Please do something about the freezing pulse vfx, its insanely bright and flashy especially in dark areas. When you have 6 totems firing 5 projectiles 3-4 times a second, all you see on screen are flashing lights. Its very stressful for the eyeballs, last night I was playing this character for a couple of hours and when I went to bed afterwards I could see still these light flashes on my retina.
Not sure if the mtx makes it better. Last edited by stalkingjackal#2441 on May 19, 2021, 12:10:11 PM Last bumped on May 19, 2021, 8:46:03 PM
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Update: Yeah the mtx helps A LOT, its much less bright and flashy. But I don't like the idea of having to purchase a mtx to protect my eyes from badly designed skill effects
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