DX12 and MSI Afterburner
Game with MSI-A and in DX12 mode doesn't work correct. It has 2 ways:
1) Overlay doesn't work 2) Game crash With DX11 and Vulcan all works fine. MSI-A version: 4.6.5 RTSS version: 7.3.4 GPU: RTX 3080 driver version 527.56 All versions are latest on 18.12.2022 Last bumped on Jun 16, 2025, 4:36:43 PM
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Bump
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Solution, if someone will search same problem:
Create config for poe .exe file and add this lines: [RendererDirect3D12] Implementation=2 QueueDetection = 1 |
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Hey I just tried this and the overlay works in every game except PoE at DX12. Even Vulkan works. Any ideas?
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