DX12 and MSI Afterburner

Game with MSI-A and in DX12 mode doesn't work correct. It has 2 ways:
1) Overlay doesn't work
2) Game crash

With DX11 and Vulcan all works fine.

MSI-A version: 4.6.5
RTSS version: 7.3.4
GPU: RTX 3080 driver version 527.56

All versions are latest on 18.12.2022
Last bumped on Jun 16, 2025, 4:36:43 PM
Bump
Solution, if someone will search same problem:

Create config for poe .exe file and add this lines:

[RendererDirect3D12]
Implementation=2
QueueDetection = 1
Hey I just tried this and the overlay works in every game except PoE at DX12. Even Vulkan works. Any ideas?

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