[3.25] Toxic Rain Build (League Starter) | Trickster | Settlers of Kalguur | Path of Exile 3.25

Hey guys, toxic rain trickster league starter build is here. Toxic Rain has been always a reliable option when it comes to a fresh start.
Using Quill Rain to maximize my attack speed.
Toxic Rain is a bow attack skill where the user fires multiple arrows in the air, which land and drop spore pods, dealing chaos damage over time and slowing enemy movement speed for their duration.


Build Cost
- Low Budget:


Mana:
- Non-Channelling Skills have # to Total Mana Cost mod on rings and amulet
- #% reduced Mana Cost of Attacks (Helmet implicit)

Optimal Single Target Setup: (According to Wiki https://www.poewiki.net/wiki/Toxic_Rain )
Based on user testing, it is actually better for your single target damage to increase your area of effect by 39%.

The easiest way to obtain this is:
- 20% from bow Passive Mastery.
- 9% AoE mod on gloves/amulet.
- 10% quality on Toxic Rain

Upgrades:
- Empower instead of Damage on Full Life
- Watcher's Eye with "#% to Damage over Time Multiplier while affected by Malevolence" mod.
- Awakened Gems (Void Manipulation, Vicious Projectiles)
- Cluster Jewels:
Large: Unholy Grace, Unwaveringly Evil, Wicked Pall
Medium: Brewed for Potency, Wicked Pall

Leveling: Leveling gems and trees are in the video.

Leveling Uniques: (If it's not your first character)
- Quill Rain
- Hyrri's Bite
- Tabula Rasa
- Le Heup of All
- Karui Ward
- Praxis
- Seven-League Step
- Goldrim
- Lochtonial Caress
- Belt of the Deceiver


PoB: https://pobb.in/BuO4IuB4C7mV

Build Video: https://youtu.be/f3J8PEfqZvo

Bandits: Kill All


3.23 CHANGES:
- Quality now provides +0.00-0.20 seconds to Base duration, instead of 0-10% increased Area of Effect. (You are gonna need that 10% inc AoE from somewhere else like amulet or helmet.)
- Gem quality changes.
- Lab enchants are gone.

(Footage is from 3.21)


Gear:




Gem Setup:

Toxic Rain - Mirage Archer - Void Manipulation - Efficacy - Vicious Projectiles - Damage on Full Life

Toxic Rain - Ballista Totem - Vicious Projectiles - Focused Ballista - Withering Touch - Multiple Totems (6L)

Grace / Malevolence / Summon Skitterbots

Immortal Call (Lvl 1) - Cast when Damage Taken (Lvl 10) / Flame Dash / Despair

Withering Step - Increased Duration - Vaal Blight - Vaal Haste
Last edited by wishdropper on Jul 23, 2024, 9:41:11 AM
Last bumped on Jul 29, 2024, 3:42:18 AM


Started following your build, any advice on where I can improve. Can do T16 maps with no issues, have not started on endgame bosses. Just dropped Doctor so have about 30divs to spend on upgrades.
Any insight on what to take in the new ascendancy tree thingy?
- 10% quality on Toxic Rain
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this does not work any more, it now increases skill duration

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