3.25.0d Patch Notes
This patch contains a change to the Sap of Seasons Tincture mentioned in our recent news post, a few other changes and bug fixes, as well as a fix for a client crash related to chickens.
General Improvements and Changes
- The Sap of the Seasons Unique Tincture now causes Melee Weapon Damage to penetrate a percentage of Elemental Resistances per Mana Burn, up to a maximum of 200% (previously had no maximum). This change applies to existing items.
- L3+Dpad Up now displays information about competing trades on the market.
- Improved the quality of recruits presented when rerolling with high quality recruits. Your current recruits available for hire will be rerolled with this patch.
- Improved the behaviour of additional scorches and shocks from Warden's Oath of Summer and Oath of Spring to avoid a case where the first ailment applied would never be overwritten when applying new ailments in excess of the limit. We're still investigating reports of Scorch values on the UI being inaccurate.
- The Crystal Resonance Atlas Passive Skill now causes the final Map Boss to heal to full when they are granted a random Essence Modifier from a slain Imprisoned Monster.
- The Divination Scarab of Pilfering now causes the final Map Boss to heal to full when they steal a Divination Card that has dropped in an area.
- Vivid Sapsuckers and Carrion Burrowers no longer deal damage when they emerge from their burrow skill.
Bug Fixes
- Fixed a bug where the Smelting Information did not clearly display when workers had begun smelting other ore due to the reserves of the ore they're currently assigned to being empty.
- Fixed a bug where assigned Atlas Runners did not decrement if one of them had died until a new Map was opened.
- Fixed a bug that could prevent access to the Starfall Crater.
- Fixed a bug where the Defiled Forces Notable Passive Skill was not functioning correctly with the Warden's Oath of Spring Ascendancy Passive Skill.
- Fixed a bug where the "Contains Additional Map Currency Items" Strongbox modifier was not functional.
- Fixed a bug where Nameless Rituals were missing their rewards in Ruthless.
- Fixed a visual bug with the Ocean Octoparasite Pet microtransaction.
- Fixed a client crash caused by the chickens in Kingsmarch.
- Fixed an instance crash.
This patch has been deployed without restarting the servers. You will need to restart your client to receive the client changes in this patch.
Last bumped on Aug 12, 2024, 1:15:20 PM
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Posted byAlexander_GGGon Aug 6, 2024, 5:36:48 PMGrinding Gear Games
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thanks for awesome work GGG
Alan Leonardo Piovesan
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Posted byAlanLeoPio#9616on Aug 6, 2024, 5:54:46 PM
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PS5 native app when? Also having problem with the Game in Spanish (laggy af), change to English and works great.
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Posted byAzedio#9919on Aug 6, 2024, 6:59:56 PM
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No console-specific changes?
No fix for boats just unsending and deleting cargo?
No reduced wages or increased gold drops? Gold pressure is WAY too high. It takes like 4 hours of gameplay to get enough gold for 12 hours of town. And I'm not even using mappers. Is KM designed for total degens who play 18 hours a day? Or only top 0.1%-ers who run 11-mod T17s?
WTH?
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Posted byQQPQ#9136on Aug 6, 2024, 7:43:07 PM
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What is this L3+Dpad Up displaying information about competing trades where and how do I use this?
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Posted bydemonblaze0#9529on Aug 6, 2024, 8:45:10 PM
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Hey GGG, are you guys aware that on PS5 whenever you port out of the map or die and respawn in town/hideout the map is no longer revealed and it has fog of war
on the areas you already been on the said map?
It is happening both to me and my friend on PS5 and is a bit frustrating .....
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another day, another 5000 crashes and freezes
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iKillaVanilla wrote:
Hey GGG, are you guys aware that on PS5 whenever you port out of the map or die and respawn in town/hideout the map is no longer revealed and it has fog of war
on the areas you already been on the said map?
It is happening both to me and my friend on PS5 and is a bit frustrating .....
Yea, same here. Very frustrating bug. Hope they fix it soon.
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Posted byTheocretus#9322on Aug 6, 2024, 9:56:20 PM
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Strangely it ONLY happens on normal trade league, on SSF it works fine....
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Posted byiKillaVanilla#9747on Aug 6, 2024, 10:03:27 PM
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"
iKillaVanilla wrote:
Hey GGG, are you guys aware that on PS5 whenever you port out of the map or die and respawn in town/hideout the map is no longer revealed and it has fog of war
on the areas you already been on the said map?
It is happening both to me and my friend on PS5 and is a bit frustrating .....
Reinstalling the game usually fixed this.
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Posted byQQPQ#9136on Aug 6, 2024, 11:28:44 PM
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