Detonate Dead of Chain Reaction / Cremation of Exhuming are too loud

As juicy and satisfying as their explosion sound is, it masks almost every other SFX in the game.

I reckon the volume of explosion sound was calibrated before these transfigured gems were introduced, to emphasize every cast of those spells.
Now tho, with explosions being "semi-automated" it becomes really deafening.

SFX channel volume thankfully can be reduced, but that also takes away some useful audio clues about monsters around (notably the sneaky "Exploding crystals after death" crystal-spawn sound).

I was maining DDoCR last league and am maining CoE this league and all that time I was looking at their neighbour "Volatile Dead" and couldn't help being jealous of it's explosion sound, chompy and oomphy, yet not deafening.

Would be so nice to get the volume of DDoCR and CoE a bit less loud.
Skills themselves are interesting to build around, even with the recent nerf of Desecrate.

Thank you for your efforts.
Last edited by ofmetaphysics#4721 on Aug 15, 2024, 6:17:18 AM
Last bumped on Aug 15, 2024, 6:16:34 AM

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