Settlers 2.0 Impact Speculation On Settlers 1 Economy/Player Base


With Settler's 2.0 just around the corner, what do we think the impact will be on the current Settlers League (1.0)?



1. 1.0 player base, initial impact. Obviously some percentage of players will shift from 1.0 to 2.0 initially.

Question: Will this be permanent, or will a meaningful number only go til lvl50 for the free MTX and then shift back?


2. 1.0 player base, week 1. Potential to lose additional players if the divine mod is more common than expected or as broken as it has the potential to be.

Question: Are there enough players who care about standard league wealth or the sheer appeal of divines for the sake of divines to draw in players who skipped initial league start of 2.0?


3. 1.0 Economy. Potential for 2.0 players to continue to dabble in 1.0 to run their farms and sell items?

Question: Will we see a uptick in the availability of some of the rarest items that were lost to offline/league quit players?

Question: Will we see a rise in dust/unique item prices due to players wanting to do shipments while running minimal maps/self farmed dust?





“Freedom is what we do with what is done to us.”
Last edited by Piousqd#0073 on Nov 6, 2024, 9:53:51 AM
Last bumped on Nov 6, 2024, 9:52:38 AM

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