PoE 2 visual clarity worse than PoE
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My biggest issue with PoE was the visual clarity. It's something that was supposed to be adressed in PoE 2. Well PoE2 is even worse.
I am near the end of Act 2 and you can barely see anything - if this is the case in early acts i don't want to imagine what the endgame will be. The problem is even bigger because PoE2 forces you into playstyle that requires you to dodge all the time - hard to do it when i can't seen s#!t. I can accept any other shortcomings of the game, because it's early acces - but I dont see how GGG will ever fix that. Disapointing. Last bumped on Jan 11, 2025, 3:41:11 PM
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Yeah I made a post with the same exact concern. In 1 at least it mattered less because you pretty much set up to one shot everything from screens away, and you weren't punished nearly as hard for dying. But 2 really highlights how horrible the visual clarity is.
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The fact of losing experience is something wrong in this game, I like all the mechanics, but losing experience for dying in a game without visual clarity is a bad feeling for the player
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Sad but true. The maps environments with excessive clutter and color palettes are egregious in this regard.
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