Pre-compiling shaders solved all of my issues with the game, sadly it's not for windows


My frames are stable, I'm not getting random lag spikes due to shaders compiling during runtime, and I'm not getting disconnected at random every 5-10 minutes.

Wish we had the option to pre-compile shaders in windows, but it looks like a feature exclusive to proton (steam) & linux.
Last bumped on Dec 20, 2024, 1:42:21 PM
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AintCare#6513 wrote:
nice, thnx for reminding me. to anyone on windows- just set shader cashe to unlimited under your driver utility.
btw- since you can pre-compile the whole thing, what is the total size of this?




nvm, this is not worth it. Every time you launch the game it takes roughly 15-20 minutes to pre-load the shaders. That's too long.

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