SHARED Honour damage and party play in trail
Could please any staff member explain to me what the point of the shared honour during the trail in party play is?
Except forcing players to run the ascendencies solo, that much is very clear. Last edited by Sarah_Fortune#2920 on Dec 22, 2024, 12:58:56 PM Last bumped on Jan 8, 2025, 3:32:10 AM
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Not a staff member but its so you cant cheese them by running as a group.
You can still get assistance from a much higher level player who will give you much more honour so there is a benefit to running in a small group. |
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How is there a benefit for lower level players if they get much more absolute honour damage than I do when taking a hit, ME, the tank taking a hit.
I loose like 140 honour, they about 400? Which is exactly what happenend, and brought his honour to zero, at the third boss rn. And he is lvl89 like me. However, we started the run as 3, helping a buddy to get his third ascendency. Which failed for him, for obvious reasons. EDIT: Uhm so, just noticed there is a misunderstanding here with your answer. We do not share the honour, but the damage dealt to it, corrected the thread headline accordingly. I'm running on 6k8 honour (armour+life+ES), while our evasion/armour builds have to be quite happy with meager 2k5/3k honour... Last edited by Sarah_Fortune#2920 on Dec 22, 2024, 2:16:32 PM
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" My husband has around 4k honour as a monk, and I have 1,4k as a ranger. He takes 200 dmg I take like 800 give or take This is ridiculous and unecessarely punitive. We do not even share relic status! Even with 110% honour res I take almost double the dmg he takes! Unsettling, unfair, antigame and shitty mechanic Ignorance is bliss when it's not fatal.
Oblivion is the fate of all things. |
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