Convocation

I feel like the game needs a convocation.

Teleport and revive all minions.


This would be a quality of life for most minion builds as well as enable a minion instability build.

Minion instability right now is so slow. If Skeletal Clerics revive mechanism didn't reset the minion revive timer it might be playable. As of right now infernal legion and minion instability kills all the minions. The 5 second timer starts counting down, but if I have a Skeletal Cleric revive one of the minions that exploded the 5 second timer resets completely. Then when I'm walking (with no enhanced movement speed by the way) the skeletal clerics just spam heal on each other and end up dying to being too far away from me.

So my input like many others would be adding Convocation but allowing it to teleport AND revive minions.

Another solution would be just add more base movement speed to minions.

And I'm not sure if the Skeletal Cleric revive mechanic is intended to reset the minion revive timer. It feels like a bug to me, so hopefully that can change in future patches as well.

Thanks for a great game! Campaign was awesome!
Last bumped on May 11, 2025, 5:19:14 PM
While I don't think I'd want Convocation to create more minions that popped due to instability I do absolutely think some type of minion fix is needed.

If your minions get stuck in a door behind you there needs to be a way that you can tell them to come to you [and they obey]. Keeping on going and then waiting for them to despawn & respawn is a bad solution to a problem that IMHO shouldn't really exist.

I don't care if you let minions phase / clip through geometry, automatically teleport to you if you get too far away, OR you just manually teleport minions to you [like PoE1 Convocation] then that would be fine.


EDIT: If Diablo 2 can have minions teleport [blink] with you then I don't see why PoE2 can't do something vaguely similar.
Last edited by KingAlamar#4071 on Jan 1, 2025, 9:08:08 PM
+1 for convocation
Git gud

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