Map boss Pirasha overtuned with respect to the other map bosses
Pirasha appears much more difficult than any other map boss for the same map difficulty. Part of the problem is that all other map bosses are relatively slow moving and thus prone to receiving damage at much larger percentage of the time compared to Pirasha who moves all the time, hides, and summons decoys.
The problem is exacerbated greatly when she also has energy shield. Suggestion: adjust her HP significantly to being her time to kill in like with the other bosses. Last bumped on Jun 21, 2025, 4:52:57 PM
|
![]() |
Map version of Pirasha with energy shield is nearly unkillable for my build, when any other map boss is dying in 10-20 seconds from my monk
Last edited by Jyggalag#0870 on Jan 13, 2025, 10:45:23 PM
|
![]() |
+1
|
![]() |
Can't disagree.
She's rough with a Warrior. Beat her recently but it was stressful. It's kinda hard for me to figure out what the heck she does as well as she keeps moving. At one point the pool fills with poison? Yet my health wasnt moving. I have no idea. |
![]() |
Just played another Fortress map and thought I would stop by to say this exact thing. She is in no way comparable to other map bosses at her level. She is faster, more deadly, and has what appears to be a constantly *increasing* number of adds. Come on, guys.
|
![]() |
Really? Go to Riverside and fight Zekoa, The Headcrusher (aka Mighty Silverfist or monkey business). This bro, hits me for like 8k shield and last league even killed one of my chars with 12k shield + 4k mana (mom) and equipped shield as item... No damage affix on the waystone needed. The damage scaling of enemies is ridiculous.
HC SSF. What else? Ruthless when? Last edited by vestolevs#5239 on Jun 21, 2025, 4:53:39 PM
|
![]() |