Different game rules for solo and standard game

Balance in game for trade league. But in solo-league - no trade. I hope in POE2 will be prohibited move characters between leagues. And the solo league will develop and good balance separately.
This, for example, let increase the chances of uniques or for omens in the ritual. And still many options that cannot be add to trade league, they will break the balance. BUT they can be added to the solo league.
Last bumped on Jan 10, 2025, 2:25:50 PM
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Sqaier#2836 wrote:
Balance in game for trade league. But in solo-league - no trade. I hope in POE2 will be prohibited move characters between leagues. And the solo league will develop and good balance separately.
This, for example, let increase the chances of uniques or for omens in the ritual. And still many options that cannot be add to trade league, they will break the balance. BUT they can be added to the solo league.


This has been suggested before but many SSF players are very much opposed to it because they want SSF to be the "hard mode".

I'd love to be able to set my own league and be able to globally change quantity and rarity for myself and have my char simply be deleted at the end of the league even if doing so required a specific supporter pack every league - but that's never been accepted as a widely desired feature.
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Mordgier#6997 wrote:
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Sqaier#2836 wrote:
Balance in game for trade league. But in solo-league - no trade. I hope in POE2 will be prohibited move characters between leagues. And the solo league will develop and good balance separately.
This, for example, let increase the chances of uniques or for omens in the ritual. And still many options that cannot be add to trade league, they will break the balance. BUT they can be added to the solo league.


This has been suggested before but many SSF players are very much opposed to it because they want SSF to be the "hard mode".

I'd love to be able to set my own league and be able to globally change quantity and rarity for myself and have my char simply be deleted at the end of the league even if doing so required a specific supporter pack every league - but that's never been accepted as a widely desired feature.


I doubt the majority of players play the ssf league for challenge. I for one play ssf because trading feels wrong on multiple fronts.

But that doesn’t mean I enjoy dropping only 1 greater essence per 100 hours played, and just 1 ritual boss fight in 300 hours. I’m literally no-lifing the game and I get no progress. I don’t even know how casuals would feel about being unable to interact with any of the league mechanics at all.

Also, do remember PoE2 is not a niche game that PoE1 is. So if the question was asked and answered in PoE1 doesn’t mean the same answer will be given here with the playerbase being tens of times larger already.
Last edited by Sandcubicle#5745 on Jan 8, 2025, 9:10:08 AM
Something needs to be done to the loot. In SSF i'm now lvl 63 with my merc and still using a lvl 26 crossbow. I think it should not be even possible to find a lvl 60 + rare weapon that is worse than the one i luckily found from act2 vendor. I have collected every white and blue crossbows.. tried to craft a better one. Used alchemy and exalted orbs, tried to gamble... nothing. Very frustrating situation.

If this would be my first character and first impression of the game, i would be so done with it. Probably would not even get this far with this gear. Now over 400 hours in the game.. i do like it, but things need to be done.

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