Light Radius - Reveals Rare Monsters on Mini-map

Here is an idea to add more utility to Light Radius. I would like to suggest Light Radius now reveals all Rare and Unique Monsters (Bosses) on your mini-map in a large distance from your character (increase with higher values). It would display different iconography on mini-map as follows:

* Rare Monsters - Represented by Skull
* Unique Monsters - Represented by Horned Skull

This change would help players hunt them down efficiently and reduce the amount of backtracking to complete map. This change would also be helpful during the campaign that Rare and Unique Monsters are quite dangerous making them easier to identify off-screen would be immensely helpful. This seems like a sensible change while adding a QoL improvement to Light Radius affix.
Last edited by CharlesJT#7681 on Feb 17, 2025, 1:32:51 PM
Last bumped on Feb 17, 2025, 1:04:58 PM

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