Advocating for 6 portal uses in maps for multiplayer

Dear GGG,

Please allow returning into a map after death like in Path of Exile 1.

The current iteration of only 1 map portal per death is killing the fun in multiplayer.

I prefer to play PoE2 with friends, but the 1 portal per death is insanely annoying because :

• The dead player has to wait for all other members to finish the map. This can be 10 to 20 minutes of waiting, which is too long. The team member prefers to quit the game.

• This and losing the chance to loot a good crafted map is even considered worse than the XP penalty.

• Being better at the game does not solve this issue as deaths are more frequent in multiplayer since monsters are tougher and the screen is overwhelmed with skill effects (cannot see dangerous effects).

This 1 portal death mechanic in maps makes the game very frustrating in multiplayer.

Please, I pray you to reconsider this mechanic and return to the PoE1 system of 6 portals uses.

Thank you,
and kind regards
Last bumped on Feb 19, 2025, 3:59:50 AM

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