Trial of Chaos QoLs

With Trial of Chaos being a semi-unskippable content barrier, can we get some improvements that mimic Sekhemas?

1)For one, instance saving. I get it, 1 death and its over. That's fine. But its not cool to have some good Soul Cores in progress, or the final boss you need for frags and then be disconnected without warning. Furthermore, if I used a magic Ultimatum, I'm now also out the entry gamble fee.

2) Stash accessibility. I know there isn't a lot of loot in chaos trials, but it'd be nice if there was stash access before Trialmaster. Given randomness of fate frags, it'd be nice to get a set in surprise and want to run the trialmaster right away, rather than having to bring along 2 frags in hopes of getting lucky. Also would be nice to dump loot in before boss fight.

3)Portal friendly. Would be nice to be able to leave trial in between waves for trades. Would also be nice to be able to bring people in for selling ascendancy just like they do in Sekhemas.

4) Waypoint buggy with command /hideout. Currently can't leave the trial straight to hideout unless you're physically standing on top of waypoint.


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Unrelated to Chaos Trials, but can we get a button on right side of atlas for Sekhemas as well? kind of annoying to navigate through act 2 waypoints to get to sekhemas.
Last bumped on Feb 25, 2025, 11:55:47 PM

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