Strength Attribute - Buff +Max Life

I think Strength-based characters could use a little more life to promote more tanky characters, and one easy way is to simply buff the attribute itself...

Strength Attribute
Every point in Strength grants +3 Max Life (up from +2 Max Life)
Last bumped on Mar 5, 2025, 6:26:55 PM
Commenting on a previous post, I did some math about armour-STR characters.

https://www.pathofexile.com/forum/view-thread/3726789

In short, according to my estimations, it would be fair if they buff life in about 30% and apply poe1's armour equantion on poe2.

I agree that this buff on STR would be welcome, but it still wouldn't be enough in my opinion, except for Gemling STR stacking. My SSF Titan, for example, would have only 14% more life with this.

They should just increase max life gain on level up. To +24 per level instead of 12. Or to 18 considering the proposed STR buff. 12 is just the number on poe1, which doesn't fit well on a game without much source of % increased max life like poe2. Extra sources of "% increase maximum life" on skill tree is another option too though.
It's crazy how squishy the strength based classes are in this game. How much of a difference would it make if the attribute nodes on the passive tree gave +10 instead of +5 in this regard? I'm not entirely sure why they gave us half the stats in POE2 versus POE1.
Not only STR based classes but any class that uses primarily life as defense layer.

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