Order of Effects

idk where to post this. it belongs to all 3 Bug Report, Discussion and Feedback.
--------

Blood Hunt, by the wording itself, only consumes Bleed IF you trigger the explosion.

Bug:
1. Blood Hunt is unable to apply bleed even without triggering an explosion, even with incision and support Lacerate (+50% bleed application) but there is no "cannot cause bleeding" anywhere.


Discussion:
2. Blood Hunt consumes Bleed IF it triggers an explosion, so how does it work with support Bloodlust? Bloodlust = +30% dmg against bleeding targets. does the "consumes Bleed" apply before support gems trigger? or does the +30% dmg apply and then the bleed does get consumed?

3. Blood Hunt does not work with Haemocrystals because both would consume bleed. makes sense, but adds more confusion since this indicates Skill before Support gem.

4. if Skill before Support gem holds true, does this always hold true for all Skills and Support gem interactions?


Feedback:
- Recommended Gems seem wonky at best. Blood Hunt recommends Haemocrystal yet that most certainly does not work. Same goes for support Tear since Blood Hunt on it's own does not have any "on-kill" effects per se. just a few examples, there are a lot more wrong recommendations.
- pls add a detailed description to Order of Effects. or well Order of Skill and Support gems.


GGG we cannot create accurate Builds when we cannot know what stuff works together and what doesn't. I simply cannot test wether the +30% dmg bonus applies or not, since Blood Hunt has such a ginormous dmg-range. just an example, there is more stuff one simply cannot test without dps meter and so on and so forth.
We need more details pls.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 1:38:35 PM
Last bumped on Apr 17, 2025, 6:05:51 PM
pls also add Tooltip for "unscaleable". what exactly does this imply? i.e. can it crit, does it benefit from armour break, resistance reduction or curses? among others
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 11:49:03 AM
correction:

it seems Lacerate simply doesn't work with HoB. there are a few bleeds once in a while, but certainly not 50% chance or more. it's rare and few inbetween <-- most likely the incision stacks.

NOTE: LACERATE IS BUGGED WITH CERTAIN SKILLS
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 1:21:08 PM
bump for forum supports for forwarding the correction

thx, you're awesome guys and gals <3
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 1:25:16 PM
pls add more details to Blood Boil and Corrupted Blood.

does the 2%/stack scale with +%phys dmg that is unrelated to Hit?
i.e. Brutality: Supported Skills deal +25% phys dmg. Corrupted Blood is phys dmg. Does Brutality only apply to Blood Boil, or does it also affect it's effect Corrupted Blood --> 2.4%/stack?

we need more insight into Order of Effects and such pls.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 1:35:21 PM
Blood Mark does not trigger on it's own when HeavyStun bar is full. The dot will continue deal dmg but the Mark does not trigger unless:

1. target receives Hit (also works with Thorn Dmg on Armour)
2. target dies




Haemocrystal with Blood Mark only works if target survives the Hit (the Mark itself can cause target death and Crystals will spawn i.e. with a lvl1 Spear --> hit does not cause death, but the Mark trigger on hit does, yet Crystals spawn i think. pretty sure, but difficult to test).
If the hit kills the target, no Haemocrystals spawn, Mark explosion does trigger.
If the dot kills the target, no Haemocrystals spawn, Mark explosion does trigger.^

edit for clarification: if target survives Hit and Mark explosion, Crystalls do spawn aswell.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 2:15:04 PM
btw @Forum supports. move this thread to bug repport, or not. idc.

I will continue post my finds here to not open a new thread for each and every bug i'll encounter while i'm continue testing bleed stuff.

Do as it pleases you. I just wanna have it all in one thread

and note the edit in my last msg. thx. much <3 for you
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
forget bout this. i'm an idiot sry
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 2:51:22 PM
correction to HoB + Haemocrystals

it seems to work if HoB explosion hits other targets affected by bleed.
does not seem to work if the target itself is bleeding and dying due to HoB.

maybe this is intended behaviour since the explosion technically does trigger but not deal dmg to the killed target itself.
i'm an idiot and too tired. will continue later. sorry for misinfo about HoB+Haemocrystal.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
i'm done with this.

either you give us proper target dummy for bug hunting on our own, or you can do it yourself GGG.

like we must get into low enough zones so we don't just get killed, yet that precisely is the issue when trying stuff and targets die too quickly.

maybe Blood Hunt explosion can trigger bleed after all? idk. this is horribly frustrating.

gimme:
1 target dummy alone, that cannot die
1 target dummy alone, that can die
multiple target dummies together, that cannot die
multiple target dummies together, that can die

these 4 things are needed. else it's not gonna work. seriously this is horrendous.

you wanna have early access, wanna have feedback about bugs, yet you don't even allow us testing for bugs.

either you help us help you, or you can do it without me.


what i most certainly do know, Lacerate does not work on Blood Hunt explosion. and that's that. hf searching yourself, i can't anymore.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 17, 2025, 5:54:50 PM

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