Get rid of Proximity Intangible.

How have we not learned that immunities is never fun. Ever. In a game where any pack of mobs can one shot u if ur not positioned right, and u want us to directly face tank them to kill them? Its a cheap way to kill ur players with artificial difficulty.
Last bumped on May 8, 2025, 8:40:21 PM
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How have we not learned that immunities is never fun. Ever. In a game where any pack of mobs can one shot u if ur not positioned right, and u want us to directly face tank them to kill them? Its a cheap way to kill ur players with artificial difficulty.


agreed

especially the pack is ranged and the elite mob needs face melting
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How have we not learned that immunities is never fun. Ever. In a game where any pack of mobs can one shot u if ur not positioned right, and u want us to directly face tank them to kill them? Its a cheap way to kill ur players with artificial difficulty.


dude i hade proximal tange, the red aura of death making it so i cant heal above 50%, strong minions, and knockback.

all on a whisp empoered 4 armed ape thingo.

with mob speed taken into account i couldnt out run it, nor heal.

yeah it is nice affix to add thinking on the fly, but it shouldnt be permanent, it should be toggled like the bubbles in POE 1, they last for a little bit then dont they cycle.

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