One-shot death is intentional mechanic, not a miscount or bug. IT'S A FRAUD !

One-shot death mechanic is used as player progress limiter in this game.
There is no another explanation why "suddenly" some mobs have 5x-10x more damage than usual and their abilities are perfectly counteract yours.
Critical hit damage is also not a reason. It can't reach such a numbers.

For instance, you have 1000-2000 HP. The best tuned weapons have about 200 damage.
There is no clear way for mob to get 1000-2000 damage in one shot.
Last edited by Zanozus#7669 on May 9, 2025, 6:56:52 AM
Last bumped on May 9, 2025, 7:19:47 AM
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Zanozus#7669 wrote:
One-shot death mechanic is used as player progress limiter in this game.
There is no another explanation why "suddenly" some mobs have 5x-10x more damage than usual and their abilities are perfectly counteract yours.
Critical hit damage is also not a reason. It can't reach such a numbers.

For instance, you have 1000-2000 HP. The best tuned weapons have about 200 damage.
There is no clear way for mob to get 1000-2000 damage in one shot.


I posted this many weeks ago about it...nobody paid attention for my words.
Of course is intentionally ! Before patch 0.2 my character died over 700 times and this was enough to release it.
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"
Zanozus#7669 wrote:
One-shot death mechanic is used as player progress limiter in this game.
There is no another explanation why "suddenly" some mobs have 5x-10x more damage than usual and their abilities are perfectly counteract yours.
Critical hit damage is also not a reason. It can't reach such a numbers.

For instance, you have 1000-2000 HP. The best tuned weapons have about 200 damage.
There is no clear way for mob to get 1000-2000 damage in one shot.


Before patch 0.2 my character died over 700 times and this was enough to release it.


Brother, you managed to die over 700 times in 0.1...

Last edited by iHiems#0168 on May 9, 2025, 7:21:01 AM

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