No challenge but good old grind?

Hi, would like to leave my final feedback for 0.2 patch as a casual SSF player.
I would avoid repeating already mentioned by many issues, yet probably most evident is with meaningful-reactive-multi combo playstyle dying in campaign turning into poe1.

But all in all the picture in SSF, I am far from a hardcore gamer, yet got myself to 90+ with lich ascendancy, were I got some lucky items, yet nothing really you wouldn't expect to have on average.
Doing t4 map bosses, running punishing mods on maps (for no reason but some challenge), focusing on nexuses for getting citadels.
By the time I finally got an opportunity for my 1st burning monolith, well, seem like I was heavily over geared.
I am not sure if fight even took a 30 sec and I had not even had a moment of threat or any kind of pressure in fight. Surely its t0, surely it might be a bit overturned player power, but that is why I am leaving this feedback.

Understanding that there is much work to be done with balancing overall, but for the moment game gives you feeling that there is no progressive challenge even in SSF realm. I cant speak for HC league, but I hardly see it much different even for HC, for someone more patient and experienced than myself.

So all in all my I think either all t0 content need to be more accessible for casual players, rather Arbiter been gated by quite digging for nexus-citadels, especially if to consider SSF league. Either that encounter should be adjusted to give an experience of final pinnacle challenge. Personally rather prefer 1st scenario. Nearly half of of my after campaign playthrough went into seeking for citadels to get to encounter for getting feeling of "finishing basic game difficulty", but it rather feels like just anther under tuned encounter for some min-maxing further without any reason.

It is cool when game gives you min-maxing capabilities, but is ultimate goal is get your character to the point where it will be on-tapping anything it faces?
Last edited by bunderlog#5660 on May 10, 2025, 12:12:09 AM
Last bumped on May 10, 2025, 12:08:49 AM

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