Surprise and delight us by lowering the death penalty in 0.2.1
Adopt a new paradigm, "With enough time and effort, all players should eventually reach level 100."
Rather than go into details about my situation, I'll just say that the game would be more accessible if every player thought they could reach level 100. You've already made changes to make killing the first iteration of pinnacle bosses an option for the majority of players, but we can still experience getting soft level capped by a combination of gear and skill. Shift the focus from reaching level cap, to killing higher tier pinnacles and giving us more ways to chase specific loot. Last bumped on May 21, 2025, 9:30:58 PM
|
![]() |