QOL suggestion regarding item drops

I propose changing the item drop system after death in three cases:

1) Beyond bosses: upon killing, all items can be dropped instantly. Why do we have to wait for the animation and several seconds for the items to drop, and then receive them one by one instead of all at once? Is it really that difficult to change?

2) T17 map bosses. Same issues.

3) Incursions through Alva on maps T1-17. When you return to the map, items drop around Alva in sequence in a circle. Can't this be sped up?
Last edited by poetwo#1551 on May 30, 2025, 12:51:25 AM
Last bumped on Jun 2, 2025, 5:58:35 AM
If you're referring specifically to reducing the time between death animation and items dropping, I am in favor of this.
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That's right!

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