** Bingo Card, totally reasonable requests, I promise **

Last bumped on Jun 3, 2025, 10:15:48 AM
However, if I had to pick a single square, it would be to remove "Ambusher" from the list of modifiers that Headhunter can steal.

Please, it's unbearable.
Ah, you have my favourite one there - Deal With It :D
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I do not and will not use TFT.
Gaming Granny :D
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@xjjanie.bsky.social
Half your bingo board is stuff that’s never gonna happen, and the rest isn’t even close to likely. Bingo’s about probable outcomes, not personal fantasy of your personal power creep list. Might as well leave it blank next time to score a line.

You even forgot the free space: “Hi I’m Mark."
Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
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Half your bingo board is stuff that’s never gonna happen, and the rest isn’t even close to likely. Bingo’s about probable outcomes, not personal fantasy of your personal power creep list. Might as well leave it blank next time to score a line.

You even forgot the free space: “Hi I’m Mark."


That's part of the joke, it's in the title that they are totally reasonable requests.

Anyway.

Sometimes people tell you it's pointless to add "/s" at the end of a sarcastic post. Sometimes you realize it's necessary.
They definitely need to revert banners, nobody wants to click an extra button for some kind of weird active-aura lmao, I at least used defiance banner when it was a 10% aura but now I have never used those gems since the change.

Instanced Rogue Harbor is needed badly since so many people with flashy MTX gather there now, textures start flickering and the whole screen goes gray its just unbearable, I do want to enjoy Heist but the town being a forced town instance is preventing me from doing that. So +1000 to that.

Would love more defensive options for casters or stuff related to mana-nodes. Currently it just sucks if you're a build on the top half of the tree, especially Templar and Witch just no way to get suppress or any other relevant defense except CI ES stacking.

T17 mods that completely brick builds should be nerfed/deleted yeah.

Atlas Tree jewels could be interesting, we could have something similar to the Unique Watchstones from the conquerors of the atlas expansion.

And as a Sanctum enjoyer myself I always welcome any buffs, maybe a super low chance to see Hinekora's Lock in reward rooms of only 83+ tomes? Or something else.


Those are some of my favorite ones on the card but they're all good.
Last edited by Toforto#2372 on Jun 3, 2025, 9:15:10 AM
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Toforto#2372 wrote:
They definitely need to revert banners, nobody wants to click an extra button for some kind of weird active-aura lmao, I at least used defiance banner when it was a 10% aura but now I have never used those gems since the change.

Instanced Rogue Harbor is needed badly since so many people with flashy MTX gather there now, textures start flickering and the whole screen goes gray its just unbearable, I do want to enjoy Heist but the town being a forced town instance is preventing me from doing that. So +1000 to that.

Would love more defensive options for casters or stuff related to mana-nodes. Currently it just sucks if you're a build on the top half of the tree, especially Templar and Witch just no way to get suppress or any other relevant defense except CI ES stacking.

T17 mods that completely brick builds should be nerfed/deleted yeah.

Atlas Tree jewels could be interesting, we could have something similar to the Unique Watchstones from the conquerors of the atlas expansion.

And as a Sanctum enjoyer myself I always welcome any buffs, maybe a super low chance to see Hinekora's Lock in reward rooms of only 83+ tomes? Or something else.


Those are some of my favorite ones on the card but they're all good.


Yeah man, some of these would be great but they're a bit of a pipe dream. The changes I can actually see happening would be Grace/Determination being reduced to 35% from 50% reservation, HH buff, Rogue Harbor instances and Banner revert. I would totally take Locks in Sanctum though... 100% :D

My number 1 concern would be Headhunter. I've been getting dizzy from using it, whenever I pick up the "Ambusher" modifier. If I play for a while and I'm blinking around constantly, it really messes with my vision and gives me a headache. That was actually the sole issue that prompted me to create this Bingo card. Initially was just going to be "Remove Ambusher" in all of the squares :D
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Beavith#5056 wrote:
Yeah man, some of these would be great but they're a bit of a pipe dream. The changes I can actually see happening would be Grace/Determination being reduced to 35% from 50% reservation, HH buff, Rogue Harbor instances and Banner revert. I would totally take Locks in Sanctum though... 100% :D

My number 1 concern would be Headhunter. I've been getting dizzy from using it, whenever I pick up the "Ambusher" modifier. If I play for a while and I'm blinking around constantly, it really messes with my vision and gives me a headache. That was actually the sole issue that prompted me to create this Bingo card. Initially was just going to be "Remove Ambusher" in all of the squares :D



Yeeah the way I deal with Ambusher is I just quickly unequip and equip Headhunter, that removes all the buffs. It sucks to lose all the stacks but currently thats the only way to do it lol


And yeah I reallly hope they address Rogue Harbor, that's my #1 for sure. 2nd would be addressing defenses for casters,grace determ reservation and banner revert to simple auras(no Valor stack bs, just an aura that does a thing nothing more, I can't be bothered to press a button on an already full keybind menu)
Last edited by Toforto#2372 on Jun 3, 2025, 9:36:41 AM
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Toforto#2372 wrote:
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Beavith#5056 wrote:
Yeah man, some of these would be great but they're a bit of a pipe dream. The changes I can actually see happening would be Grace/Determination being reduced to 35% from 50% reservation, HH buff, Rogue Harbor instances and Banner revert. I would totally take Locks in Sanctum though... 100% :D

My number 1 concern would be Headhunter. I've been getting dizzy from using it, whenever I pick up the "Ambusher" modifier. If I play for a while and I'm blinking around constantly, it really messes with my vision and gives me a headache. That was actually the sole issue that prompted me to create this Bingo card. Initially was just going to be "Remove Ambusher" in all of the squares :D



Yeeah the way I deal with Ambusher is I just quickly unequip and equip Headhunter, that removes all the buffs. It sucks to lose all the stacks but currently thats the only way to do it lol


And yeah I reallly hope they address Rogue Harbor, that's my #1 for sure. 2nd would be addressing defenses for casters,grace determ reservation and banner revert to simple auras(no Valor stack bs, just an aura that does a thing nothing more, I can't be bothered to press a button on an already full keybind menu)


Yeah, for sure. I know it's there to "balance" Headhunter but there MUST be another way. Hotswapping is definitely the key but I'm tired of that as well :) It's been years of hotswapping.
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Beavith#5056 wrote:
Yeah, for sure. I know it's there to "balance" Headhunter but there MUST be another way. Hotswapping is definitely the key but I'm tired of that as well :) It's been years of hotswapping.


Actually now with the new Pause feature you'll be able to swap out HH anytime by just opening Skill Tree/Atlas/Atlas Skill Tree then unequipping and equipping the HH. At least with that there won't be any chance of dying. Assuming you still lose the stacks if you did that while the game is "paused". So that's one positive thing about using headhunter in 3.26 at least.

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