Network Spikes 7ms - 600ms every 2 seconds

Hello there,

I wanted to Leaguestart test some thing and i cant play further than Forest Encampment because the lagspikes make the game unplayable.

About every 1-3 seconds my Network spikes from 7/8ms to abou 300/600/1200ms
which makes every move feeling bad.

I searched online for solutions and someone mentioned to change the Shadercache to 100GB and i did that, no change.




I tested with winMTR but there are no special outstandings.
And in the logs i only notice every 2MS i get:
[INFO Client 1884] [SHADER] Delay: ON
[INFO Client 1884] [SHADER] Delay: OFF

PC Speccs:
i9-13900K
Geforce RTX 4060 Ti
64GB RAM

Game Settings:
DirectX11 - changing the Renderer doesnt do anything
Vsync: Off
Antialiasing: High
Texture Filtering: 4x
the rest is default
Changing any Option doesnt affect the Network and it still spikes

I can provide Server IP and WINMTR if needed

Edit: i already updated my drivers
Last edited by KiritoKuno#0295 on Jun 9, 2025, 4:14:55 PM
Last bumped on Jun 10, 2025, 4:18:29 AM
Yeah we need a WinMTR log if the issue is your network ping.
Today… by divine decree… your patch of Excel, begins.
Okey, here is the MTR Logs - i played for like 7 Minutes.
IP is set to the one that is listed in the Client.txt file

https://pastebin.com/PiWtPFkW
After the Update, it got a little bit better - its "playable" now but still network spikes to about 200ms

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