Network Spikes 7ms - 600ms every 2 seconds
Hello there,
I wanted to Leaguestart test some thing and i cant play further than Forest Encampment because the lagspikes make the game unplayable. About every 1-3 seconds my Network spikes from 7/8ms to abou 300/600/1200ms which makes every move feeling bad. I searched online for solutions and someone mentioned to change the Shadercache to 100GB and i did that, no change. I tested with winMTR but there are no special outstandings. And in the logs i only notice every 2MS i get: [INFO Client 1884] [SHADER] Delay: ON [INFO Client 1884] [SHADER] Delay: OFF PC Speccs: i9-13900K Geforce RTX 4060 Ti 64GB RAM Game Settings: DirectX11 - changing the Renderer doesnt do anything Vsync: Off Antialiasing: High Texture Filtering: 4x the rest is default Changing any Option doesnt affect the Network and it still spikes I can provide Server IP and WINMTR if needed Edit: i already updated my drivers Last edited by KiritoKuno#0295 on Jun 9, 2025, 4:14:55 PM Last bumped on Jun 10, 2025, 4:18:29 AM
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Yeah we need a WinMTR log if the issue is your network ping.
Today… by divine decree… your patch of Excel, begins.
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Okey, here is the MTR Logs - i played for like 7 Minutes.
IP is set to the one that is listed in the Client.txt file https://pastebin.com/PiWtPFkW |
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After the Update, it got a little bit better - its "playable" now but still network spikes to about 200ms
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