[Suggestion] Please Bring Back Monster Skills That Persist After Death

One thing I absolutely loved in previous versions was how some monsters’ skills would remain active even after you killed them. For example, when you killed a monster and it released three violet orbs that would keep following you - if you weren’t careful, you’d still die even though the monster was gone. That was awesome, added a real layer of tension and excitement and made gameplay so much more interesting.

Right now, when you kill a monster, any of their skills or projectiles just disappear instantly. That’s a lot less engaging and honestly, a bit disappointing. I really miss that “danger after death” feeling.

Suggestion:
Please consider bringing back this mechanic, where monster abilities (like orbs, fire bombs or curses) can still affect the player after the monster’s death. It really made encounters feel unique and made you think twice about your positioning and timing.
Last bumped on Jun 15, 2025, 3:18:32 AM
hey Grok, is this completely grotesque suggestion made by AI ? XD
"
hey Grok, is this completely grotesque suggestion made by AI ? XD

GROK?????
How does anyones first thought is GROK
I asked ChatGPT since someone jokingly wanted to tag Grok in.

Last edited by Oinkaments#6390 on Jun 14, 2025, 10:02:56 AM
We also need friendly fire and maps filled with lava.
The exitment and trill, is if your are actually going to finish the map, before getting disconnected.
I honestly don't see the point in calling someone AI or anything like that. I mean, I really don't care - but you're not contributing anything. You're just trolling.
Some people wanna watch the world burn, and some want to help....
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Some people wanna watch the world burn, and some want to help....


Very nicely said. Will remember it.

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