things that make me hate the game

absolute bs mobs pls change

ravenous misshapen there is absolutely no way to avoid their attacks it literally perma tracks you. Imagine a corrupted map where 10 of those spawn and 0,5 seconds later you gonna be stunned to death, so ass

sunfire priest is the second most bs mob, crazy how they havent done anything to this mob, maybe just stupidity or ignorance.
i see the idea but it shouldnt literally melt you in 2 secodns t and it shouldnt literally insta track u from across the entire screen, i like the idea of having to get close to it and jump around it and then dodge it but you cant when its across the entire f map, some builds its maybe better for but sometimes when im unlcuky it literally just kills me across the map in like 2 seconds feels very bad

remove the hideout maps in endgame after unlocking them pls its corrupted or deli or just normal 5000 insta stun full tracking 200% cast speed spam mobs in a small area its terrible

i dread everytime i see a corrupted nexus because i dont want to do a corrupted map. First small reason is the insane fps drops, second reason they are so fast its obnoxious and they can literally keep spawning from the ground, its especially bad with my spiral volley with combat frenzy which got nerfed so i can get a charge every 4 seconds i kill a pack new corruption spawn i have to run for 3 seconds until i get my charge then i clear the pack another one spawns i have to run for 3 seconds again and it continues its annoying, third reason the ravenous misshapen mobs are in the map, fourth reason vaal mobs are way too fast i just did a grimhaven map with corruption and its fun mostly but idk if its the corruption from underground that adds to it but its so bad they are way too fast i literally thought i had 50% mob speed on but it was just a normal deli map. normal maps feel like the monsters have 50% increased speed and increased mob speed maps where the mobs are just on extreme amounts of cracked cocaine.

deli mobs spam so much that its actually annoying the million lightning projectile spam you just have to wait like 5 seconds no reason for it to be in the game
and the million small deli mobs that spam lightning attacks and the almost invisible stones when they get killed need to begone

giant falling slammers that spawn on you sometimes when you open strongboxes

monsters stuck in ritual its not fun to spend 30 seconds trying to find the last mob that is underground or just in a far away corner behind alot of map slop

im probably not the first to say it but venemous crabs its not fun generally and when u are full evasion build and the map has 40 of them in one area its not fun

now vaal monsters they are too fast, ridiclous. same with viridian wildwood monsters that insta charge at you not real difficulty artificial lazy difficulty

specifically in my experience after playing through the campaign like 6 times it starts from entering utzaal, and then endgame just vaal mobs in general and vaal factory no nerf to vaal factory or those mobs still???? 5000k ground mines under 200% packsize map with 10 fps and corruption? really?

imo since you try to make it kind of soulslike all bosses should be able to be no hitted from lvl 1 that simply isnt possible try lvl 1 no hitting the essence boss, without a oneshot build

i hate delirium and not even because of the fog that is a small problem compared to this, mobs that spam the most annoying abilities all the time pls do something about it its clear that its straight copied from poe1 in a game with slower mechanics and worse defences
lightning projectile shower
fire projectile explosion spam
all the other attacks

corruption mobs that surround you and come up from the ground, might not be that bad for other builds but with my full evasion build its not fun cancer as jonathan might say
solution, just have all the corrupted mobs already be in the map instead of having a chance to fuck you from below

i hate them, tracking blood orbs trash almost impossible to dodge due to their weird delay/tracking you have to dodge 0,1 ms before it hits the ground

also i might be biased cuz i been playing spiral volley since 0.1 but did wind dancer really need to be changed? now it seems like its better for a warrior why? is it not mainly supposed to be used by a ranger?

also tracking hidden grotto boss is awful, running around the whole 35 mile map trying to find which side the boss is in cuz the maps are constantlty rotating and the boss icon only shows when you have killed 95% of all mobs in hidden grotto

some blood pools almost insta kills me

ignited ground and temp chains need to go or be nerfed in worst case scenario

i hate the zar wall the bone tyrants hit box constantly pushing you around and blocking you

wetland boss not showing up in deli maps

some essence monster attacks are also ridicilous goodluck dodging it with a trash warrior build or not dying to it

pls do some balance patches after 3.0 regularly so its not just 3 builds that are useable in 5 months

shroud walker still on headhunter, makes me think its intended makes me lose all faith in ggg

and pls fix the fricking wisp, going right beside some rare and ending up in the complete opposite side of the map. And incredibly packed maps or just maps in general are almost impossible without killing the rare before its attached.

essence corruption only working 50% of the time and still consuming vaal orb.
Why in a map when i have contains 2 additional essences and 466% chance to contain essences that i only get 2? what is going on?

and you cant have all these bs mechanics where you get oneshot expedition etc and have extremely punishing xp loss, it makes it all worse.

queen of filfth roll speed is insanely fast +30s goodluck dodging it

expedition is still trash so many oneshots and it sucks even more in crammed spaces which there is alot more of in poe2

and ggg pls add more lightning items for more balance we need atleast 50 more lightning uniques and 1 other unique
Last edited by Turbo#0122 on Aug 5, 2025, 9:38:52 AM
Last bumped on Aug 4, 2025, 4:34:52 PM
"
pls do some balance patches after 3.0 regularly so its not just 3 builds that are useable in 5 months


THIS^!

5 month league without balance patches is unbearable.
Give us 3 month leagues back or introduce balance patches monthly.
"Changing mid-league feels bad". Players will deal with that, they will adapt. Stagnation will push them off. Other games do balance their games and it is fine - people cry cause their build (op build they found on reddit usually btw) got nerfed, but they keep adapting. Here it's like - we messed up the balance, so the game is dead for next 4 months.
No balance patches = boring game everyone drifts away from.

Poe1 is another game and shouldn't interfere in poe2 development AT ALL.
Plenty of people just don't like poe1.

This issue is killing the game. It is the root cause of all the issues.
Last edited by Evergrey#7535 on Aug 4, 2025, 8:46:30 AM
There is no Balance of defences
There is no balance of skills
There is no balance of classes
There is no balance in weapons damage


But there is o plenty of unexpected deaths
There is full of gamble options
Last edited by Baggos#7448 on Aug 4, 2025, 4:35:25 PM

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