POE2 Is Not New User Friendly
you know what, I got killed by Draven 10+ times(at lv8), Lachlann 5 times(at lv9) a moment ago.
As a POE2 player who already played 1000+ hours, I can't pass the compaign easily, not to speak of new users. You tell me "THERE IS NOTHING WRONG WITH GAME DESIGN"? Does GGG noticed POE2 is "Not" a stand-alone game? HERE IS THE BIGGEST DIFFERENCE: most stand-alone games have fixed loot. so game designer can guarantee player have enough force to pass challenge. But loot is random in POE2!!! Did GGG know how much the difference it brings to players between "Iron Ring" and "Lazuri Ring" that dropped from tomb of "Cemetery of the Eternals" ? Maybe "Iron Ring" will make player kill boss easily, while 10+ death with "Lazuri Ring". Game would be dead if GGG still not fix the equipment/monster numbers and lower the difficulty of compaign. Last edited by InterfaceBoy#4817 on Aug 5, 2025, 3:12:49 AM Last bumped on Aug 5, 2025, 4:45:43 AM
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Did you check vendors?
You are dropping gold as well so you can buy, at least, certain items. Not to mention that the cemetery zone before entering the tombs, if I remember correctly, some of those side zones have some chests that can (or directly) drop jewelry. At the eve of the end
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" the main problem is "Every Loot/Shop Is Random"!!! the worst situation is : nothing suitable found in loot and shop, so player have no enough force to complete mission! then GGG tell me that: you should blame your luck! I think the purpose of compaign should be making player to get familiar with game, not some stupid "Stand-alone Soul Like Game" Challenge. not everyone like that kind of game. Last edited by InterfaceBoy#4817 on Aug 5, 2025, 3:14:36 AM
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Isnt random are crucial feature of all games of the genre? As always been and would remain?
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" Did you ever play this game? Did you ever use a Witch, then open the shop found no Wand & Sceptres to buy, and monster don't drop neither. |
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PoE2 become fail developing of 2025.
First: new owner Tencent - thats bad for normal players Second: GGG invented new game type: Souls ARPG Third: bad developing leads this game for niche game, only for specific hardcore players |
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" man, as a player with 1000+ hours of playing its ridiculous that y cant pass the first lvls of the campaign! y have enough money, you have enough gear in your stash and y must have the know-how to beat the campaign! sorry, after 1000+ hours - ridiculous |
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" I am pretty unsure about you, but yes. I've played this game. Even while my first walktrough as second version of witch i've defeated that wolf at 3rd attempt with a pretty bad items, so i have NO IDEA about reasons of your complains. After all, you are always can gamble some items which let you to defeat campaign bosses. |
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