This game desperately needs UI scaling / customization
Seriously, we have been asking since 2013.
There is no reason for everything to be this big at 4k. Not to mention the buffs and debuffs eventually going off-screen or behind health bars. ![]() A simple slider would help a lot already. Please, GGG. Last bumped on Aug 10, 2025, 4:12:56 PM
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Bump for better UI scaling.
![]() It sure would be nice to see all those buffs behind the health bars. :) |
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I would also settle for a few nice things like
1. Latency/performance metrics not getting eaten by buff bars that cant be turned off since they aren't local. 2. The UI never getting de-renedered when the game engine forces culling to fish for better frame rates while its suffering (I can live without seeing where I'm going or whats where because thats normal, but I kindof need the UI) |
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" In some of the other games I've played, the ability for players to build their own user interfaces massively improved the experience. It would be a dream come true if the community could design their own UI. Using XML and an interface overlay was often a vehicle for this, which is pretty simple to program in, and easy for even a laymen to made alterations to. Barring that, the ability to unlock UI elements and move them about the screen would be superb as well. Last edited by Sabranic_SilverDeth#2793 on Aug 10, 2025, 4:14:44 PM
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