Ohh Betrayals...what a wonderful mechanic all these YEARS later

The fact that if you move too far away from the intervention encounter and the guys get to teleport mid cast of whatever ability they are about to use and it gets instantly cast on your head after the mechanic forces them to get dumped on top of you.. is complete HORSESHIT... you do all this revamping of leagues and don't even fix the ones that actually have issues.



Edit: Can we just have the option to turn off any and all league mechanics... why are some like betrayal, beast and delve not an option. I quite frankly don't ever want to see those pop up. I mean if you're not going to fix problems can we at least be able to turn the garbage off?
Last edited by Durf#2997 on Oct 3, 2025, 12:49:20 PM
Last bumped on Oct 3, 2025, 1:35:25 PM
This is one of those things I don't see ever getting fixed.

Like some of the Delirium effects that shred your PC's performance, it will never get fixed.

There are still MTX with memory leaks. Instead of fixing those, they just nerfed the skill into the ground so nobody would use it.
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Beavith#5056 wrote:
This is one of those things I don't see ever getting fixed.

Like some of the Delirium effects that shred your PC's performance, it will never get fixed.

There are still MTX with memory leaks. Instead of fixing those, they just nerfed the skill into the ground so nobody would use it.



Meanwhile... let's continue to incrementally "improve" the graphics of a game that really doesn't need it. Especially when the original idea was to merge two games together for the end game. It's just unnecessary at this point. *eyeroll*
Last edited by Durf#2997 on Oct 3, 2025, 12:54:05 PM
To be honest, I'd love to see the shared end-game like we were originally promised. I don't know what that would look like now because they're so different but that original idea sounded so cool.

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