GGG put max cap on MOVEMENT SPEED and DPS. This is the only guaranteed solution for OP builds!!

do that and the game instantly will die .
people play arpgs to create insane build to slay mobs to get stronger gear to slay even more mobs.
its is fine when there is no "pure balance" its just that right now
there way too many weak skills and the difference between the top tier skills and lower skills is way too huge .
"
do that and the game instantly will die .
people play arpgs to create insane build to slay mobs to get stronger gear to slay even more mobs.
its is fine when there is no "pure balance" its just that right now
there way too many weak skills and the difference between the top tier skills and lower skills is way too huge .


I doubt it will die.

The more difficult is the game the more people attracts. Right now one click clearings made game boring,predictable and not for skillful players.
Almost established PEGI to +3.

Besides "insane builds" should include also builds that rely in defence immunity but someone cut these options from the overall design.
"
Todos56#1491 wrote:

The more difficult is the game the more people attracts.


"
Todos56#1491 wrote:
"
do that and the game instantly will die .
people play arpgs to create insane build to slay mobs to get stronger gear to slay even more mobs.
its is fine when there is no "pure balance" its just that right now
there way too many weak skills and the difference between the top tier skills and lower skills is way too huge .


I doubt it will die.

The more difficult is the game the more people attracts. Right now one click clearings made game boring,predictable and not for skillful players.
Almost established PEGI to +3.

Besides "insane builds" should include also builds that rely in defence immunity but someone cut these options from the overall design.

nope the harder the game is the less ppl it attracts and also attracks a certain group completely excluding casual players and even a portion of the more dedicated players
most players want a solid game moderately hard and complicated to come home from work and enjoy playing ,not suffer playing .
"
"
Todos56#1491 wrote:
"
do that and the game instantly will die .
people play arpgs to create insane build to slay mobs to get stronger gear to slay even more mobs.
its is fine when there is no "pure balance" its just that right now
there way too many weak skills and the difference between the top tier skills and lower skills is way too huge .


I doubt it will die.

The more difficult is the game the more people attracts. Right now one click clearings made game boring,predictable and not for skillful players.
Almost established PEGI to +3.

Besides "insane builds" should include also builds that rely in defence immunity but someone cut these options from the overall design.

nope the harder the game is the less ppl it attracts and also attracks a certain group completely excluding casual players and even a portion of the more dedicated players
most players want a solid game moderately hard and complicated to come home from work and enjoy playing ,not suffer playing .


Ok i recommend you then to play Tetris. Most people want Poe2 make them taking pills, a true kikking a.. game.
The game is too easy because some classes ruining the vision. Nerfs should correct this injustice customer treatment. Put caps to everything!!!
Make people feel the pain in their fingers and give them a lesson about what meaningful combat means. Kids should stay to Poe1. It's PEGI free there.
Game is unplayable in a party mode. There are splitted in two categories. Those who play like gods and others who smashing the mouse in screen....

If all players can't proceed with balance at least to level 96 then the gap would make more difficult the finding ot others to complete a team.

Devs give the option of unlimited defence build or put caps to everything and bring to game balance once for ever.

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