Breach is overall good but small issues
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So overall I like how the mechanic has changed, I do feel that the defense encounter eating your mechanics/map monsters is a bit annoying though, I do feel there should be a faster open all portals/remove walls button on the encounter so you can do it faster, also when completed let us move away and have loot drop on us, waiting for the rp then the loot to slowly drop does kill a lot of time in endgame speed blasting (Yes I know we are redic with our love of speed). Having to clear the area around and hit all the portal spots then having to backtrack to the loot explosion in the center is minorly tedious but not the worst thing. (You did just patch the ability to start the encounter not in the center so that does save us one backtrack, thank you)
The fortress ones you get a huge amount of monsters so I'm more forgiving of them eating some of our mechanics but I do think they should be a little smaller since it does take up so much space of our map layout. I am curious what will be gone when we get this to core, overall this league mechanic and breach rework has been a blast. I do hope you look at other loved mechanics even if they aren't my favorites there are some that can use love in the future for implementing into poe2 and bringing new life into poe1 like Delve or Beasts. Last bumped on Nov 4, 2025, 11:49:09 PM
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