Graftblood/Wombgift economy feels really bad.

Hitting red maps and finding that breach encounters regularly reward the range of 350-450 Graftblood while ilvl75-78 Wombgifts cost nearly 1000 is really strange and a bit of a letdown. It's like if your Blight didn't give you your chests until you did another one!

I understand that the very open-ended power of tree crafting makes it difficult to balance around, but popping open a handful of Lavish's every 4-5 maps for maybe 5c of raw currency from the rewards of an active League is crummy.

Also, I miss ground loot :(

Having fun regardless Async is cool
Last bumped on Nov 6, 2025, 6:48:26 PM
I get above 1k more often than not on t16.
sssshhh.
Grafts can roll a prefix modifier that increases how much graftblood Breach encounters reward you with. I'm in T16s, and one of my grafts grants me 23% increased Graftblood Gained.

I get between 800 and 1200 graftblood from defending Ailith and stabilizing breaches. I also typically receive between 4,000 and 6,500 graftblood from destroying a hive fortress.

I do think there's room for tweaking the numbers a bit to allow players to interact with the tree a little more often.

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