Avoid adding arbitrary limits to league mechanic that should force engagement

For context:
On low level I found a decent graft (double flat dmg added) and none of the grafts I found after were that interesting so I kept the old one.

I did not notice there was a graft blood limit on the graft (granted this one is on me for not studying the item in more detail besides the mods it gave to my character and skimming over the active ability).

So while playing it felt that GGG is was stingy with the blood and that I can barelly do any of the tree crafts even after playing for a while and doing the league mechanic in maps.

Well it was the ridiculously low limit on the blood of my graft.

Actual feedback:
So for future leagues - please avoid adding such arbitrary limits (sulfite cap in delve was really annoying too) and let us stockpile and engage with the reward mechanic when we want to and not force it.

Not sure how many new ppl will pick up this league after the launch week but might be helpfull to update lower level grafts with more generous max too)
Last edited by OSik83#5844 on Nov 11, 2025, 9:44:43 AM
Last bumped on Nov 11, 2025, 9:43:40 AM

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