Keepers of the Flame exit list

Alright, the grind now done, my few observations:
- The league start was such a shock. For like... first time ever, I was actually able to play the launch evening! Color me impressed, and thankful. I am with you since the beginning and this might well be the smoothest launch yet
- League content was interesting enough to engage with it all the way. The tree is still more or less a slot machine, but in a good way, keep it. The buffer for "graft juice" could be larger though, or it becomes just another 'oh derp, have to XYZ before opening next map". But overall, well made content. Fortresses were more fun before you changed their layout (with the inner fence). Roll back that change please.
- Challenges are more of the same. Did most of it solo, but the formula "get rich quick, then trade to get filthy rich, then buy people to farm challenges for you" holds. Saw a few bugs with something not counting etc., but overall pretty good experience. Annual reminder - give us "map completed" message ping, if you insist on "run insane number of maps for quality". Pretty weird this is still not easily reported to us (Ashen Fields, I look at you).
- Async trading hell yeah finally, what took you so long :-D Peace, thanks.
- Was lazy to upgrade my starter build and still I was able to finish the league, feels like top players are now soooo effective at farming hardest content I actually am better off waiting for them to push prices down, which is a good thing for me
- Already looking forward to next league!
Last bumped on Nov 18, 2025, 5:30:17 PM

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