What else do we not know about the upcoming patch 0.4?
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What happened to GGG’s communication? Why isn’t the removal of Homogenizing Omens mentioned in the patch notes? When were we supposed to find out? Can you imagine logging into the game, opening the ritual tab and thinking, “Wtf, where are all the omens?” That would’ve been a disaster. What else is Jonathan hiding from us? What did they nerf, what did they take away?
The tankiest character in 0.3 without an energy shield - https://poe.ninja/poe2/builds/abyss/character/fil0sofen-7545/szmichalwoj Last bumped on Dec 7, 2025, 7:03:00 AM
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What disaster? Its a game bro
It was too OP and got fixed, that's it |
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" It wasn't. Explained it couple of times in other threads. Point of this thread is different. Why they didnt mention it in patch notes and what else they didnt include there? The tankiest character in 0.3 without an energy shield - https://poe.ninja/poe2/builds/abyss/character/fil0sofen-7545/szmichalwoj
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Neden yaşıyorsun?
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" It doesn't really matter, because they are not obliged to explain everything they do their playground - their rules :-) The best move is just to accept and adapt |
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Not all patch notes have been released yet as stated in the Q and A.
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" Fan boys keep supporting bad ideas and some other bad (things), who are destroying mechanics and killing fun, and am not suprise to see those who buy 100000000000000000000000000000 support packs trying to justify bullshit !!!. this is what you need to hear. Last edited by Kaiserblade42#2817 on Dec 6, 2025, 2:14:22 PM
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" The problem is that you find "fun" in overpowered, easy to get, easy to finish, easy game We have LastEpoch and D4 for that sort of mentality Some people find it fun when its harder, or at least not easy\ They already made PoE1 easy as cakewalk, so easy so i couldn't just continue playing this league, because what's the point??? The only card you can pull after these arguments is "fan boys killing fun buuhuuu". You got my argument and now let me see your's |
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" this is pretty much goodbye to (semi) deterministic crafting. 34pre98qua
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